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  2. Nuke (software) - Wikipedia

    en.wikipedia.org/wiki/Nuke_(software)

    Nuke is a node-based digital compositing and visual effects application first developed by Digital Domain and used for television and film post-production.Nuke is available for Windows, macOS (up to Monterey natively), and RHEL/CentOS. [2]

  3. Pixel artist releases free pack of gaming-related Minecraft ...

    www.aol.com/news/2010-10-22-pixel-artist...

    The pack is a free download from Lucken's website -- just grab the skin you want and upload it right into Minecraft to use. ... has created a pack of 15 different Minecraft character skins ...

  4. Houdini (software) - Wikipedia

    en.wikipedia.org/wiki/Houdini_(software)

    Houdini is a 3D animation software application developed by Toronto-based SideFX, who adapted it from the PRISMS suite of procedural generation software tools.. The procedural tools are used to produce different effects such as complex reflections, animations and particles system. [2]

  5. Bloom (shader effect) - Wikipedia

    en.wikipedia.org/wiki/Bloom_(shader_effect)

    The heavy bloom lighting in RollerCoaster Tycoon 3 (2005) was described as "disgusting" at the time by GameSpot. [10] Gaming Bolt described the trend as a gimmick that had died with the generation, and criticised the heavy use of the technique in major releases of the time such as The Elder Scrolls IV: Oblivion (2006), the Xbox 360 port of ...

  6. Academy Award for Best Visual Effects - Wikipedia

    en.wikipedia.org/wiki/Academy_Award_for_Best...

    First Round: The Chronicles of Narnia: The Voyage of the Dawn Treader, Clash of the Titans, The Last Airbender, Percy Jackson & the Olympians: The Lightning Thief, Prince of Persia: The Sands of Time, Shutter Island, The Sorcerer's Apprentice, Unstoppable Second Round: Scott Pilgrim vs. the World, Tron: Legacy [17] 2011

  7. Blackmagic Fusion - Wikipedia

    en.wikipedia.org/wiki/Blackmagic_Fusion

    First public Windows release (older versions for DOS are not commercially available) Digital Fusion 1.1 1.1 March 1997 Support for direct hardware playback/preview Digital Fusion 2.0 2.0 November 1997 Added timeline, 16 bit integer color processing, SCSI tape I/O Digital Fusion 2.1 2.1 April 1998 Render queue/batch rendering. Digital Fusion 2.5 2.5

  8. Onion skinning - Wikipedia

    en.wikipedia.org/wiki/Onion_skinning

    Onion skin of frame 7 of this image showing previous 3 frames. In 2D computer graphics, onion skinning is a technique used in creating animated cartoons and editing films to view several frames at once. This way, the animator or editor can make decisions on how to create or change an image based on the previous image in the sequence.

  9. Subsurface scattering - Wikipedia

    en.wikipedia.org/wiki/Subsurface_scattering

    Real-world subsurface scattering of light in a photograph of a human hand Computer-generated subsurface scattering in Blender. Subsurface scattering (SSS), also known as subsurface light transport (SSLT), [1] is a mechanism of light transport in which light that penetrates the surface of a translucent object is scattered by interacting with the material and exits the surface potentially at a ...

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