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Prism is a multi-format video converter developed by NCH Software for Windows and Mac OS. It offers converting tools for instant media conversions. [ 1 ] Prism Video Converter can handle large and high-quality resolution media files. [ 2 ]
Example of texture splatting, except an additional alphamap is applied. In computer graphics, texture splatting is a method for combining different textures.It works by applying an alphamap (also called a "weightmap" or a "splat map") to the higher levels, thereby revealing the layers underneath where the alphamap is partially or completely transparent.
Adaptive scalable texture compression (ASTC) is a lossy block-based texture compression algorithm developed by Jørn Nystad et al. of ARM Ltd. and AMD. [1]Full details of ASTC were first presented publicly at the High Performance Graphics 2012 conference, in a paper by Olson et al. entitled "Adaptive Scalable Texture Compression".
An illustration of texture filtering methods showing a texture with trilinear mipmapping (left) and anisotropic texture filtering. In 3D computer graphics, anisotropic filtering (AF) [1] [2] is a technique that improves the appearance of textures, especially on surfaces viewed at sharp angles.
Parallax occlusion mapping (POM) is an enhancement of the parallax mapping technique. Parallax occlusion mapping is used to procedurally create 3D definition in textured surfaces, using a displacement map (similar to a topography map) instead of through the generation of new geometry. [1]
Whenever a wall is present, the mesh adjacent to the wall is fine enough to resolve the boundary layer flow and generally quad, hex and prism cells are preferred over triangles, tetrahedrons and pyramids. Quad and Hex cells can be stretched where the flow is fully developed and one-dimensional. Depicts the skewness of a quadrilateral
A grism (also called a grating prism) is a combination of a prism and grating arranged so that light at a chosen central wavelength passes straight through. The advantage of this arrangement is that one and the same camera can be used both for imaging (without the grism) and spectroscopy (with the grism) without having to be moved.
The Unified Soil Classification System (USCS) is a soil classification system used in engineering and geology to describe the texture and grain size of a soil. The classification system can be applied to most unconsolidated materials, and is represented by a two-letter symbol. Each letter is described below (with the exception of Pt):