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Strictly speaking, text-based means employing an encoding system of characters designed to be printable as text data. [1]: 54 As most computers only read binary code, encoding formats are typically written in such, where a bit is the smallest unit of data that has two possible values and each combination of bits represents a byte.
The player uses text input to control the game, and the game state is relayed to the player via text output. Interactive fiction usually relies on reading from a screen and on typing input, although text-to-speech synthesizers allow blind and visually impaired users to play interactive fiction titles as audio games. [2]
Creator Notes BBC: 1961: John Burgeson: Baseball simulator The Sumerian Game: 1964: Mabel Addis, William McKay: The first edutainment game. Unnamed American football game [1] 1968 or before: Unknown: For the Dartmouth Time-Sharing System. One of "many games" in library of 500 programs. The Sumer Game: 1968: Doug Dyment: AKA Hamurabi: Highnoon ...
The original Oregon Trail has been described in Serious Games and Edutainment Applications as "one of the most famous ancestors" of the serious game subgenre. [20] The text-based and graphical versions of The Oregon Trail are often described as different iterations of the same game when discussing the game's legacy; Colin Campbell of Polygon ...
Since their games were text-based, patrons of bookstores were drawn to the Infocom games as they were already interested in reading. Unlike most computer software, Infocom titles were distributed under a no-returns policy, [ citation needed ] which allowed them to make money from a single game for a longer period of time.
Game Developer Setting Platform Notes 1964: The Sumerian Game: Mabel Addis: Historical: MAIN: Text-based game based on the ancient Sumerian city of Lagash. [1] 1969: The Sumer Game: Richard Merrill: Historical: MAIN: Adaptation of The Sumerian Game. [1] 1975: Hamurabi: David H. Ahl: Historical: MAIN: Expanded version of The Sumer Game.
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Timeline is a 2000 adventure/puzzle video game published by Eidos Interactive for Microsoft Windows. The game was developed by author Michael Crichton's Timeline Computer Entertainment (initially formed as Timeline Studios), and is based on Crichton's 1999 novel of the same name. Crichton was directly involved in the game's creation.