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  2. Knowledge acquisition - Wikipedia

    en.wikipedia.org/wiki/Knowledge_acquisition

    Knowledge acquisition is the process used to define the rules and ontologies required for a knowledge-based system. The phrase was first used in conjunction with expert systems to describe the initial tasks associated with developing an expert system, namely finding and interviewing domain experts and capturing their knowledge via rules ...

  3. Knowledge Acquisition and Documentation Structuring

    en.wikipedia.org/wiki/Knowledge_Acquisition_and...

    Knowledge Acquisition and Documentation Structuring (KADS) is a structured way of developing knowledge-based systems (expert systems). It was developed at the University of Amsterdam as an alternative to an evolutionary approach and is now accepted as the European standard for knowledge based systems.

  4. IA-32 - Wikipedia

    en.wikipedia.org/wiki/IA-32

    The primary defining characteristic of IA-32 is the availability of 32-bit general-purpose processor registers (for example, EAX and EBX), 32-bit integer arithmetic and logical operations, 32-bit offsets within a segment in protected mode, and the translation of segmented addresses to 32-bit linear addresses. The designers took the opportunity ...

  5. Knowledge representation and reasoning - Wikipedia

    en.wikipedia.org/wiki/Knowledge_representation...

    Knowledge-representation is a field of artificial intelligence that focuses on designing computer representations that capture information about the world that can be used for solving complex problems. The justification for knowledge representation is that conventional procedural code is not the best formalism to use to solve complex problems.

  6. Expert system - Wikipedia

    en.wikipedia.org/wiki/Expert_system

    In artificial intelligence (AI), an expert system is a computer system emulating the decision-making ability of a human expert. [1] Expert systems are designed to solve complex problems by reasoning through bodies of knowledge, represented mainly as if–then rules rather than through conventional procedural programming code. [2]

  7. Blackboard system - Wikipedia

    en.wikipedia.org/wiki/Blackboard_system

    Each knowledge source updates the blackboard with a partial solution when its internal constraints match the blackboard state. In this way, the specialists work together to solve the problem. The blackboard model was originally designed as a way to handle complex, ill-defined problems, where the solution is the sum of its parts.

  8. Ripple-down rules - Wikipedia

    en.wikipedia.org/wiki/Ripple-down_rules

    Ripple-down rules consist of a data structure and knowledge acquisition scenarios. Human experts' knowledge is stored in the data structure. The knowledge is coded as a set of rules. The process of transferring human experts' knowledge to Knowledge-based systems in RDR is explained in knowledge acquisition scenario.

  9. Inference engine - Wikipedia

    en.wikipedia.org/wiki/Inference_engine

    In the field of artificial intelligence, an inference engine is a software component of an intelligent system that applies logical rules to the knowledge base to deduce new information. The first inference engines were components of expert systems. The typical expert system consisted of a knowledge base and an inference engine.

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