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Breath of Fire IV was well received during its original release in Japan, earning a 31 out of 40 from Weekly Famitsu magazine. [27] The game was the best-seller of July 2000, [ 36 ] and would go on to sell an estimated 334,000 copies in the region in 2000, [ 37 ] which would qualify it for Sony 's "PlayStation the Best" label, allowing it to be ...
Breath of Fire [a] is a role-playing video game series developed by Capcom.It originated on the Super Nintendo Entertainment System in 1993. The series has recurring characters and ambiguous continuity; though each game is its own self-contained story, the names of the two lead characters are usually Ryu and Nina.
Breath of Fire is a traditional role-playing video game, featuring two-dimensional character sprites and environments presented from a top-down perspective. [4] Players move their characters in four directions while navigating through a number of environments ranging from towns to dungeons filled with traps and monsters.
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The Breath of Fire mobile phone game series is a group of mobile phone video games developed and distributed by Capcom based on their Breath of Fire role-playing franchise. . Each game was created by the company's mobile game division for use on NTT DoCoMo, SoftBank, and au brand phone devices compatible with EZWEB, BREW, and i-mode services, and are distributed using paid downl
Breath of Fire 6 was an online action-based roleplaying game where players created a hero character whom they could customize in appearance, gender, and skills. Both characters and environments were presented using two-dimensional graphics, with the player traveling across several environments battling enemies and taking part in the story.
The game was released in Japan in November 2002 under its regional title, Breath of Fire V: Dragon Quarter, [4] and was dedicated to the memory of Capcom employee Yasuhito Okada. Some features were cut from the final version including an online mode and a fishing minigame similar to earlier titles. [ 10 ]
Breath of Fire III is a traditional console role-playing game that requires the player to accomplish story-based objectives while battling enemy creatures in a number of fantasy environments. Presented from an overhead isometric viewpoint, the player may rotate the game's camera in any direction around the central character, as well as tilt it ...