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SIMM modules connect to the computer via an 8-bit- or 32-bit-wide interface. RIMM modules used by RDRAM are 16-bit- or 32-bit-wide. [49] DIMM modules connect to the computer via a 64-bit-wide interface. Some other computer architectures use different modules with a different bus width.
A 64-bit channel was once proposed as an optional standard for AGP 3.0 in draft documents, [18] but it was dropped in the final version of the standard. The standard allows 64-bit transfer for AGP8× reads, writes, and fast writes; 32-bit transfer for PCI operations.
Rockchip announced the first member of the RK33xx family at the CES show in January 2015. The RK3368 is a SoC targeting tablets and media boxes featuring a 64-bit octa-core Cortex-A53 CPU and an OpenGL ES 3.1-class GPU. [40] Octa-Core Cortex-A53 64-bit CPU, up to 1.5 GHz; PowerVR SGX6110 GPU with support for OpenGL 3.1 and OpenGL ES 3.0; 28 nm ...
The first version of Direct3D shipped in DirectX 2.0 (June 2, 1996) and DirectX 3.0 (September 26, 1996). Direct3D initially implemented an "immediate mode" 3D API and layered upon it a "retained mode" 3D API. [18] Both types of API were already offered with the second release of Reality Lab before Direct3D was released. [16]
RDRAM18-NUS on Nintendo 64. Rambus's RDRAM saw use in two video game consoles, beginning in 1996 with the Nintendo 64. The Nintendo console used 4 MB RDRAM running with a 500 MHz clock on a 9-bit bus, providing 500 MB/s bandwidth. RDRAM allowed N64 to be equipped with a large amount of memory bandwidth while maintaining a lower cost due to ...
Serial I/O supporting SPI, UART (serial port), I2C or PWM ... (64-bit) — 2.2 W UTFCBGA592; ... and supports DirectX 11.2, OpenGL 4.3, OpenGL ES 3.0 and OpenCL 1.2 ...
A USB packet begins with an 8-bit synchronization sequence, 00000001₂. That is, after the initial idle state J, the data lines toggle KJKJKJKK. The final 1 bit (repeated K state) marks the end of the sync pattern and the beginning of the USB frame. For high-bandwidth USB, the packet begins with a 32-bit synchronization sequence. End of Packet ...
Windows 10 64-bit and higher. Support for 64-bit Windows was added with VirtualBox 1.5. Support for 32-bit Windows was removed in 6.0. Support for Windows 2000 was removed in version 1.6. [76] [77] Support for Windows XP was removed in version 5.0. [78] [79] Support for Windows Vista was removed in version 5.2. Support for Windows 7 (64-bit ...