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  2. The Elder Scrolls V: Skyrim: Original Game Soundtrack

    en.wikipedia.org/wiki/The_Elder_Scrolls_V:...

    The Elder Scrolls V: Skyrim: Original Game Soundtrack is the soundtrack album for the 2011 role-playing video game The Elder Scrolls V: Skyrim from Bethesda Softworks, composed by Jeremy Soule. Soule composed the soundtracks for the previous two games in The Elder Scrolls series, Morrowind and Oblivion , and re-used some motifs from those ...

  3. Sherlock Holmes: A Game of Shadows - Wikipedia

    en.wikipedia.org/wiki/Sherlock_Holmes:_A_Game_of...

    Robert Downey Jr. and Jude Law reprise their roles as Sherlock Holmes and Dr. John Watson, respectively, alongside Noomi Rapace as Madame Simza "Sim" Heron, Jared Harris as Professor Moriarty, Stephen Fry as Mycroft Holmes, Kelly Reilly as Mary Morstan, Eddie Marsan as Inspector Lestrade, William Houston as Constable Clark and Rachel McAdams as ...

  4. Kingdoms of Amalur: Reckoning - Wikipedia

    en.wikipedia.org/wiki/Kingdoms_of_Amalur:_Reckoning

    Reckoning is set within the world of Amalur, with the game's events taking place across the Faelands, a land separated into two distinct territories by a great river. All things in the Faelands follow a destined path dictated by the Fate Weave, which can be read and reported by gifted individuals dubbed Fateweavers.

  5. Graham Reilly - Wikipedia

    en.wikipedia.org/wiki/Graham_Reilly

    Graham Reilly is a British composer, known for composing television music in the UK, Europe and US.. Based in his HQ Studio, Reilly has scored the music to over 1000 hours of prime time TV and Film productions in the US, UK and Europe, for all the major networks including: BBC, ITV, Channel 4, Channel 5 National Geographic Channel, Discovery Channel, SKY UK, Paramount+, Apple TV+.

  6. Ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Ambient_occlusion

    3D animation of ambient occlusion enabled on the animation to the right. In the absence of hardware-assisted ray traced ambient occlusion, real-time applications such as computer games can use screen space ambient occlusion (SSAO) techniques such as horizon-based ambient occlusion including HBAO and ground-truth ambient occlusion (GTAO) as a faster approximation of true ambient occlusion ...

  7. The Elder Scrolls IV: Oblivion - Wikipedia

    en.wikipedia.org/wiki/The_Elder_Scrolls_IV:_Oblivion

    The Elder Scrolls IV: Oblivion is a 2006 action role-playing game developed by Bethesda Game Studios, and co-published by Bethesda Softworks and 2K Games.It is the fourth installment in The Elder Scrolls series, following 2002's The Elder Scrolls III: Morrowind, and was released for Microsoft Windows and Xbox 360 in 2006, followed by PlayStation 3 in 2007.

  8. List of video game remakes and remastered ports - Wikipedia

    en.wikipedia.org/wiki/List_of_video_game_remakes...

    Alex Kidd in Miracle World: 1987 Master System: Alex Kidd in Miracle World DX: 2021 Windows, Nintendo Switch, Xbox One, Xbox Series X/S, PlayStation 4, PlayStation 5 Remake of the original game.

  9. Screen space ambient occlusion - Wikipedia

    en.wikipedia.org/wiki/Screen_space_ambient_occlusion

    Screen space ambient occlusion (SSAO) is a computer graphics technique for efficiently approximating the ambient occlusion effect in real time. It was developed by Vladimir Kajalin while working at Crytek and was used for the first time in 2007 by the video game Crysis, also developed by Crytek.