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  2. Don't Make Me Think - Wikipedia

    en.wikipedia.org/wiki/Don't_Make_Me_Think

    Don't Make Me Think is a book by Steve Krug about human–computer interaction and web usability. [1] The book's premise is that a good software program or web site should let users accomplish their intended tasks as easily and directly as possible. Krug points out that people are good at satisficing, or taking the first available solution to their

  3. Designing with Web Standards - Wikipedia

    en.wikipedia.org/wiki/Designing_with_Web_Standards

    Designing with Web Standards, first published in 2003 with revised editions in 2007 and 2009, is a web development book by Jeffrey Zeldman. The book’s audience is primarily web development professionals who aim to produce design work that complies with web standards. The work is used as a textbook in over 85 colleges.

  4. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns.The book was written by Erich Gamma, Richard Helm, Ralph Johnson, and John Vlissides, with a foreword by Grady Booch.

  5. Software Design for Flexibility, by Chris Hanson and Gerald Jay Sussman; How to Design Programs (HtDP), which intends to be a more accessible book for introductory Computer Science, and to address perceived deficiencies in SICP; Essentials of Programming Languages (EoPL), a book for Programming Languages courses

  6. How to Design Programs - Wikipedia

    en.wikipedia.org/wiki/How_to_Design_Programs

    The book introduces the concept of a design recipe, a six-step process for creating programs from a problem statement. While the book was originally used along with the education project TeachScheme! (renamed ProgramByDesign), it has been adopted at many colleges and universities for teaching program design principles.

  7. Web design - Wikipedia

    en.wikipedia.org/wiki/Web_design

    Web design encompasses many different skills and disciplines in the production and maintenance of websites.The different areas of web design include web graphic design; user interface design (UI design); authoring, including standardised code and proprietary software; user experience design (UX design); and search engine optimization.

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