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  2. File:Adult male diagram template (drawing).svg - Wikipedia

    en.wikipedia.org/wiki/File:Adult_male_diagram...

    The Vector templates below can be used to derive images with, for example, Inkscape. This is the method with the greatest potential. This is the method with the greatest potential. See Human body diagrams/Inkscape tutorial for a basic description in how to do this.

  3. Autodesk Gameware - Wikipedia

    en.wikipedia.org/wiki/Autodesk_Gameware

    Autodesk Gameware is a discontinued middleware software suite [1] developed by Autodesk.The suite contained tools that enable designers to create game lighting, character animation, low level path finding, high-level AI and advanced user interfaces. [2]

  4. raylib - Wikipedia

    en.wikipedia.org/wiki/Raylib

    Raylib (stylized as raylib) is a cross-platform open-source software development library.The library was made to create graphical applications and games. [3] [4]The library is designed to be suited for prototyping, tooling, graphical applications, embedded systems, and education.

  5. Away3D - Wikipedia

    en.wikipedia.org/wiki/Away3D

    It can import 3D models from various 3D applications such as Autodesk 3ds Max, and can bake lighting into texture maps. [5] The primary purpose of Away Builder is exporting 3D model packages for the Away3D engine. [5] It supports the compressed AWD binary format, enabling smaller sizes for 3D models than ASCII-based formats such as OBJ.

  6. Soft-body dynamics - Wikipedia

    en.wikipedia.org/wiki/Soft-body_dynamics

    Soft-body dynamics is a field of computer graphics that focuses on visually realistic physical simulations of the motion and properties of deformable objects (or soft bodies). [1] The applications are mostly in video games and films.

  7. Sim racing - Wikipedia

    en.wikipedia.org/wiki/Sim_racing

    Jann Mardenborough, a sim racer, became a professional Nissan racing driver by playing Gran Turismo. [1] [2] [3]Sim racing is the collective term for racing games that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. [4]

  8. id Tech 4 - Wikipedia

    en.wikipedia.org/wiki/Id_Tech_4

    id Tech 4, popularly known as the Doom 3 engine, is a game engine developed by id Software and first used in the video game Doom 3.The engine was designed by John Carmack, who also created previous game engines, such as those for Doom and Quake, which are widely recognized as significant advances in the field.

  9. Template:Sim series - Wikipedia

    en.wikipedia.org/wiki/Template:Sim_series

    This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible. To change this template's initial visibility, the |state= parameter may be used: