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  2. Python syntax and semantics - Wikipedia

    en.wikipedia.org/wiki/Python_syntax_and_semantics

    Python supports most object oriented programming (OOP) techniques. It allows polymorphism, not only within a class hierarchy but also by duck typing. Any object can be used for any type, and it will work so long as it has the proper methods and attributes. And everything in Python is an object, including classes, functions, numbers and modules.

  3. Type introspection - Wikipedia

    en.wikipedia.org/wiki/Type_introspection

    In Object Pascal, all classes descend from the base TObject class, which implements basic RTTI functionality. Every class's name can be referenced in code for RTTI purposes; the class name identifier is implemented as a pointer to the class's metadata, which can be declared and used as a variable of type TClass.

  4. Object-oriented programming - Wikipedia

    en.wikipedia.org/wiki/Object-oriented_programming

    Object-oriented programming (OOP) is a programming paradigm based on the concept of objects, [1] which can contain data and code: data in the form of fields (often known as attributes or properties), and code in the form of procedures (often known as methods).

  5. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    The method Print in class Box, by invoking the parent version of method Print, is also able to output the private variables length and width of the base class. Otherwise, these variables are inaccessible to Box. The following statements will instantiate objects of type Rectangle and Box, and call their respective Print methods:

  6. Inheritance (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Inheritance_(object...

    The attributes of a compound object would be accessible by dot notation. This idea was first adopted in the Simula 67 programming language. [ 10 ] The idea then spread to Smalltalk , C++ , Java , Python , and many other languages.

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    In object-oriented programming, a class defines the shared aspects of objects created from the class. The capabilities of a class differ between programming languages, but generally the shared aspects consist of state and behavior that are each either associated with a particular object or with all objects of that class.

  8. Template Attribute Language - Wikipedia

    en.wikipedia.org/wiki/Template_Attribute_Language

    would cause the code inside the tal:if tags to be used whenever the context (whatever the application server defines the context to be, e.g. an object) contains variable "itemlist" with a true value, e.g. a list containing at least one element. The identifier following the colon is arbitrary; it simply needs to be there, and to be the same for ...

  9. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    Creation procedures must leave the newly initialized object in a state that satisfies the class invariant. [b] Although object creation involves some subtleties, [10] the creation of an attribute with a typical declaration x: T as expressed in a creation instruction create x.make consists of the following sequence of steps: