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Year Game Platform Developer Publisher Notes 1993: Coaster: MS-DOS: Code To Go: Walt Disney Computer Software, Inc. 1994: Theme Park: MS-DOS, Amiga, 3DO, Sega Genesis ...
RollerCoaster Tycoon is a series of construction and management simulation games about building and managing an amusement park.Each game in the series challenges players with open-ended amusement park management and development, and allowing players to construct and customize their own unique roller coasters and other thrill rides.
Park Beyond is a construction and management simulation video game in which the player can build their own theme parks.In the game, the player needs to build, design and manage various flat rides and roller coasters as the park's main attractions, as well as other relevant facilities such as shops and restaurants.
Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. The player designs and operates an amusement park , with the goal of making money and creating theme parks worldwide.
[23] PC Gamer US and CNET Gamecenter nominated the game for their "Best Real-Time Strategy Game" awards, but these went to Age of Empires II: The Age of Kings and Homeworld, respectively. [24] [25] The former publication's editors wrote that RollerCoaster Tycoon "revived the theme park subgenre with its rock-solid design and addicting play."
Luc Barthelet, Maxis' General Manager, said Theme Park World "is a great game" and that he was pleased to have it as part of the Sim series, but expressed jealousy at Bullfrog for developing such a game before Maxis. [58] Theme Park World was released for Microsoft Windows on 3 November 1999; it was released for Europe on 19 July 2000. [59]
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