Ads
related to: fast fixation method of exercise training video games
Search results
Results From The WOW.Com Content Network
Smaller trials have yielded mixed results and have shown that the respective traditional methods of exercise are superior to their video game equivalents. [17] Design considerations for fitness games include the need to balance the physical effectiveness of the exercise with the attractiveness of the gameplay, with both factors needed to be ...
Zumba Fitness is a video game [1] developed by Pipeworks Software and published by Majesco Entertainment based on the Zumba program. It is available for Wii, PlayStation 3 with PlayStation Move, and Xbox 360 with Kinect. The Wii and PS3 versions come with a Zumba Belt where the Wii Remote or Move controller is inserted into on the right hip.
Video game rehabilitation is a process of using common video game consoles and methodology to target and improve physical and mental weaknesses through therapeutic processes. Video games are becoming an integral part of occupational therapy practice in acute, rehabilitation, and community settings. [ 1 ]
Brain Exercise with Dr. Kawashima (川島教授の全脳トレ, "Kawashima Kyoju no Zen Noh Tore", "Professor Kawashima's Full Brain Training") is a brain training game developed by Namco Bandai and tested by Dr. Kawashima, known for his Nintendo DS games Brain Age: Train Your Brain in Minutes a Day! and Brain Age 2: More Training in Minutes a Day!.
Big Brain Academy (video game) Body and Brain Connection; Brain Age: Train Your Brain in Minutes a Day! Brain Age 2: More Training in Minutes a Day! Brain Age Express; Brain Age: Concentration Training; Brain Assist; Brain Boost; Brain Challenge; Brain Exercise with Dr. Kawashima
Fitness Boxing is a fitness video game developed by Imagineer [1] for the Nintendo Switch. [ 2 ] [ 3 ] The game was released on December 20, 2018 in Japan by Imagineer, December 21, 2018 in PAL territories and January 4, 2019 in North America by Nintendo .
In the training mode for the player's working memory, Devilish Training, the player is assigned with a training exercise for 5 minutes. In the exercises, the difficulty is adjusted to match the player's efforts. The difficulty level goes up if the player completes the routine with 85% or more correct, or if both questions are answered correctly.
Body and Brain Connection, also known as Dr. Kawashima's Body and Brain Exercises in PAL regions, is a puzzle video game developed and published by Namco Bandai Games for the Xbox 360's Kinect platform. It was released in Japan on November 20, 2010, in North America on February 8, 2011, and in Europe on February 11, 2011.