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  2. Official Hamster Republic Role Playing Game Construction Engine

    en.wikipedia.org/wiki/Official_Hamster_Republic...

    The Official Hamster Republic Role Playing Game Construction Engine (abbreviated as OHRRPGCE and OHR) is a free and open-source, "all-in-one" game creation system. It was designed to allow the quick creation of 2D role-playing video games (RPGs). It was originally written by James Paige in QuickBASIC and released in late 1997 or early 1998.

  3. Dungeon World - Wikipedia

    en.wikipedia.org/wiki/Dungeon_World

    Dungeon World is a tabletop fantasy roleplaying game created by Sage LaTorra and Adam Koebel. The game uses the Powered by the Apocalypse engine originally designed for Apocalypse World and used in Monsterhearts and other games. The game is advertised as having old school style with modern rules. [1]

  4. Neverwinter (video game) - Wikipedia

    en.wikipedia.org/wiki/Neverwinter_(video_game)

    Neverwinter is a free-to-play massively multiplayer online role-playing game developed by Cryptic Studios for Microsoft Windows in 2013, Xbox One in 2015, and PlayStation 4 in 2016. Based on the fictional Forgotten Realms city of Neverwinter from Dungeons & Dragons, Neverwinter is a standalone game and not part of the previous Neverwinter ...

  5. Discover the best free online games at AOL.com - Play board, card, casino, puzzle and many more online games while chatting with others in real-time.

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Games can be published royalty-free GDevelop: C++, JavaScript: 2008 Events editor, JavaScript (Optional) Yes 2D, 3D Windows, Linux, Mac, HTML5, Android, iOS, Facebook Instant Games: MIT: Drag-and-drop game engine for everyone, almost everything can be done from the GUI, no coding experience required to make games Genie Engine: C++: Yes 2D

  7. 13th Age - Wikipedia

    en.wikipedia.org/wiki/13th_Age

    13th Age was designed to be familiar in terms of setting concepts to D&D players, so it is a class-based game with the main rulebook containing standard D&D classes.It is also level-based, with ten levels grouped into three tiers. 13th Age was designed from the ground up to not use miniatures or a grid, and instead uses abstract distances and positioning.

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