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  2. Psionics (Dungeons & Dragons) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(Dungeons_&_Dragons)

    In 3rd and 3.5 editions, the standard psionics system incorporates psionics–magic transparency, which treats psionic energy and magic as mutually and equally vulnerable to a dispel magic spell or a dispel psionics power. In 4th edition, the psionic power source is one of several supernatural power sources.

  3. The Complete Psionics Handbook - Wikipedia

    en.wikipedia.org/wiki/The_Complete_Psionics_Handbook

    The book contains over 150 psionic powers, and includes an entire chapter on psychic combat. [1] The book also includes psionic monsters, such as the thought eater and cerebral parasite. [1] The book has a discussion of society's reaction to psionicists, and a section describing the role of psionics in various TSR campaign settings. [1]

  4. Psionics Handbook - Wikipedia

    en.wikipedia.org/wiki/Psionics_Handbook

    The Psionics Handbook is a sourcebook published by Wizards of the Coast in 2001 for the 3rd edition of the Dungeons & Dragons fantasy role-playing game. It contains a multitude of rules and options for integrating psionic powers into the D&D game.

  5. Expanded Psionics Handbook - Wikipedia

    en.wikipedia.org/wiki/Expanded_Psionics_Handbook

    The Expanded Psionics Handbook contains a system for adding psionics to Dungeons and Dragons. Psionics use a different system from traditional D&D spellcasting, using a point pool to track a character's power usage. The Expanded Psionics Handbook introduces four Base Classes, several prestige classes alters some rules and includes a new system ...

  6. Complete Psionic - Wikipedia

    en.wikipedia.org/wiki/Complete_Psionic

    Complete Psionic introduces three entirely new classes, and a fourth class, the erudite, which is described as a variant of the psion class.The ardent and divine mind classes were originally one and the same, but were separated before publication: the background and philosophical identity of the ardent was an original element, whilst this was originally to be combined with the psychic auras of ...

  7. Psionics (role-playing games) - Wikipedia

    en.wikipedia.org/wiki/Psionics_(role-playing_games)

    Dungeons & Dragons introduced psionics as an option as far back as the Eldritch Wizardry supplement for the original Dungeons & Dragons in 1976. [1] Psionics in D&D are designed to be on-par with magic, and so cover nearly every mechanical ability that the magic system does, organized into categories (disciplines) reminiscent of the Wizard's ...

  8. Magic in Dungeons & Dragons - Wikipedia

    en.wikipedia.org/wiki/Magic_in_Dungeons_&_Dragons

    In the Dungeons & Dragons game, magic is a force of nature and a part of the world. Since the publication of Advanced Dungeons & Dragons (1977), magic has typically been divided into two main types: arcane, which comes from the world and universe around the caster, and divine, which is inspired from above (or below): the realms of gods and demons.

  9. The Will and the Way (module) - Wikipedia

    en.wikipedia.org/wiki/The_Will_and_the_Way_(module)

    The Will and the Way is a companion to The Complete Psionics Handbook that adds more information on psionics and psionicist characters for the Dark Sun campaign setting. This sourcebook presents new character kits, special proficiencies for the psionicist, and adds new rules for psionic combat, new psionic powers, and rules for creating psionic ...