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Alexander (Ukrainian: Александр) is a real-time strategy game created by GSC Game World (creators of Cossacks: European Wars and Cossacks II: Napoleonic Wars) and published by Ubisoft, based on the 2004 film of the same name.
English recorded his career-best average of 29.8 points per game in the subsequent 1985–86 season, finishing third in the league behind Dominique Wilkins and Adrian Dantley. In the 1986 NBA All-Star Game, English set his All-Star career-high by scoring 16 points on 8-of-12 shooting in 16 minutes off the bench for the West squad. [4]
The Great Battles of Alexander is a computer wargame. [1] [2] It recreates the historical military exploits of Alexander the Great via turn-based gameplay.[3] [1] The game takes place on a hex map, and simulates combat at the tactical level; the player navigates an army of predetermined units on discrete battlefields, in a manner that PC PowerPlay compared to chess. [3]
Cranium, Inc. marketing strategies were considered unorthodox by traditional game marketing standards. [5] Because Cranium came out after Christmas, and Cranium, Inc. did not want to compete in the traditional game buying market of toy stores, they decided to sell their game where their target audience would be.
Owlcat Games is a video game developer founded in 2016 by Oleg Shpilchevskiy and Alexander Mishulin. It is headquartered in Cyprus, [3] with satellite office in Armenia. It is best known for developing computer role-playing games such as Pathfinder: Kingmaker (2018), its successor, Pathfinder: Wrath of the Righteous (2021), and Warhammer 40,000: Rogue Trader (2023).
Leigh Alexander (born 1980 or 1981) is an American author, journalist, and video game writer. She is the former editor-at-large and news editor for Game Developer (formerly Gamasutra), and former editor-in-chief for the revived Boing Boing website Offworld. She has writing credits on the games Reigns: Her Majesty and Reigns: Game of Thrones. [2 ...
Justin Alexander (born 1979 [1]) is an American role-playing game reviewer, critic, and designer who blogs and streams under the name The Alexandrian.He is known as the author of the book So You Want to Be a Game Master, for inventing the Three Clue Rule, [2] and as a long time proponent of hexcrawl style adventures. [3]
These four modes of action can also be used to describe individual games: Galloway gives the examples of Tekken, Myst, Warcraft III, and Dance Dance Revolution, respectively. The fourth chapter, "Allegories of Control", uses video games, as "uniquely algorithmic cultural objects", to think through new possibilities for critical interpretation. [1]