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Star Wars: Battlefront II was review-bombed on Metacritic upon its launch in November 2017 in response to the design of the game's microtransactions and loot boxes. [ 13 ] [ 14 ] Many saw the game as being pay-to-win during its pre-release beta trials as the unlocking of new content and characters significantly favoured those who paid for them ...
Star Citizen; Star Wars Battlefront II (2017 video game) Unbanning of violent video games in Germany; Street Fighter X Tekken; Super Columbine Massacre RPG! Super Monaco GP; Swatting; Sweet Baby Inc. Syphon Filter: The Omega Strain
Star Wars Battlefront II is a 2017 action shooter video game developed by DICE, in collaboration with Criterion Games and Motive Studios, and published by Electronic Arts.It is based on the Star Wars franchise and is the fourth main installment of the Star Wars: Battlefront series and a sequel to the 2015 reboot of the series.
A sequel, Star Wars Battlefront II, was released on November 17, 2017, and was co-developed by EA DICE, Criterion Games, and Motive Studio. A collection of the first two entries in the original series ported to modern platforms by Aspyr, titled Star Wars: Battlefront Classic Collection, was released on March 14, 2024.
In January 2017, Electronic Arts announced they have hired Swift as a design director within their Motive Studios, who developed Star Wars Battlefront II. [10] Swift had been part of the Google Stadia internal development studio, Stadia Games & Entertainment, as a game design director, until Google closed down the studio in February 2021.
Battlefront II was well received, with reviewers praising the story. Like the original game, it was a commercial success, selling 6 million copies by 2007. GameSpy Technology scheduled a shut-down across all titles using the service for May 31, 2014, which included Star Wars: Battlefront II for PC, PS2, and Xbox.
EA's initial approach to loot boxes during Battlefront II 's open beta period involved pay-to-win elements, with boxes containing powerful unlockable characters that otherwise would require hours of play to acquire through in game funds, in-game boosts only available through loot boxes, and other effects.
Star Wars Battlefront is a 2015 action shooter video game developed by DICE and published by Electronic Arts.The game, based on the Star Wars film franchise, is the third major release in the Star Wars: Battlefront sub-series, but is considered a reboot to the previous games, instead of a sequel, [5] to reflect the new Star Wars canon that Lucasfilm established (to replace the Star Wars ...