When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Constructor (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Constructor_(object...

    In class-based, object-oriented programming, a constructor (abbreviation: ctor) is a special type of function called to create an object.It prepares the new object for use, often accepting arguments that the constructor uses to set required member variables.

  3. Object lifetime - Wikipedia

    en.wikipedia.org/wiki/Object_lifetime

    In many contexts, including C++, C# and Java, an object is created via special syntax like new typename(). In C++, that provides manual memory management, an object is destroyed via the delete keyword. In C# and Java, with no explicit destruction syntax, the garbage collector destroys unused objects automatically and non-deterministically.

  4. Copy constructor (C++) - Wikipedia

    en.wikipedia.org/wiki/Copy_constructor_(C++)

    The implicit copy constructor of a class calls base copy constructors and copies its members by means appropriate to their type. If it is a class type, the copy constructor is called. If it is a scalar type, the built-in assignment operator is used. Finally, if it is an array, each element is copied in the manner appropriate to its type. [3]

  5. Metaclass - Wikipedia

    en.wikipedia.org/wiki/Metaclass

    This implied that the methods all classes have were the same, in particular the method to create new objects, i.e., new. To allow classes to have their own methods and their own instance variables (called class instance variables and should not be confused with class variables), Smalltalk-80 introduced for each class C their own metaclass C class.

  6. Factory (object-oriented programming) - Wikipedia

    en.wikipedia.org/wiki/Factory_(object-oriented...

    In class-based programming, a factory is an abstraction of a constructor of a class, while in prototype-based programming a factory is an abstraction of a prototype object. A constructor is concrete in that it creates objects as instances of one class, and by a specified process (class instantiation), while a factory can create objects by instantiating various classes, or by using other ...

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    A related concept is inner types, also known as inner data type or nested type, which is a generalization of the concept of inner classes. C++ is an example of a language that supports both inner classes and inner types (via typedef declarations). [30] [31] A local class is a class defined within a procedure or function. Such structure limits ...

  8. Primitive wrapper class in Java - Wikipedia

    en.wikipedia.org/.../Primitive_wrapper_class_in_Java

    Primitive wrapper classes are not the same thing as primitive types. Whereas variables, for example, can be declared in Java as data types double, short, int, etc., the primitive wrapper classes create instantiated objects and methods that inherit but hide the primitive data types, not like variables that are assigned the data type values.

  9. Java syntax - Wikipedia

    en.wikipedia.org/wiki/Java_syntax

    If a class does not specify its superclass, it implicitly inherits from java.lang.Object class. Thus all classes in Java are subclasses of Object class. If the superclass does not have a constructor without parameters the subclass must specify in its constructors what constructor of the superclass to use. For example: