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  2. LuxCoreRender - Wikipedia

    en.wikipedia.org/wiki/LuxCoreRender

    For Luxrender, fully functional exporters are available for Blender, Daz Studio; partially functional ones are available for Cinema 4D, Maya, SketchUp and XSI. [5] Luxrender is also fully supported as a production renderer in 3DS Max. [6] For LuxCoreRender, Blender is supported through the BlendLuxCore plugin. [7]

  3. Comparison of 3D computer graphics software - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_3D_computer...

    2D/3D toon Animation, Lighting, Modeling, Node based Material Creation / Texturing / 3D Texture Painting/ UV Mapping, Rendering (Internal, External, 3D Anaglyph and VR), 3D Rigging and Animation, Sculpting, Visual 3D Effects, Basic Post-Production Video Editing, Motion Tracking, Python Scripting, Fluid Simulation, Particles, Physics, Compositing

  4. Blender - Wikipedia

    en.wikipedia.org/wiki/Blender

    Countertop blenders use a 1–2 liters (4–8 cups) blending container made of glass, plastic, stainless steel. [1] Glass blenders are heavier and more stable. [1] Plastic is prone to scratching and absorbing the smell of blended food. [1] Stainless steel is preferred for its appearance, but limits visibility of the food as it is blended. [1]

  5. The Best Blenders for All Your Crushing, Grinding, Pulsing ...

    www.aol.com/news/best-blenders-2021-crushing...

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  6. Maxon Computer GmbH - Wikipedia

    en.wikipedia.org/wiki/MAXON_Computer_GmbH

    Maxon Computer GmbH is a German software company that produces software for content creators. The company’s product lines include the 3D software Cinema 4D, the Red Giant tools for editing, motion design and filmmaking, Redshift renderer and the digital sculpting and painting software ZBrush as well as the mobile sculpting app Forger.

  7. Cinema 4D - Wikipedia

    en.wikipedia.org/wiki/Cinema_4D

    Release of Cinema 4D V1.5 and V2 for Amiga. 1995 Release of Cinema 4D V2.1 and V3.0 for Amiga. Plans are made for porting Cinema 4D to the PC platform. New programmer team begins development of a completely new, operating-system-independent architecture. 1996 Cinema 4D V4 for Windows, Alpha NT, Macintosh and Amiga is released.