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This is an index of notable commercial first-person shooter video games, sorted alphabetically by title. The developer, platform, and release date are provided where available. The table can be sorted by clicking on the small boxes next to the column headings.
First person stealth game in the style of the Thief series games (1 and 2) using a modified Id Tech 4 engine Fallen Empire: Legions: GarageGames, InstantAction: 2009-06-30 2013-06-27 Windows: Torque Game Engine: Proprietary license First-Person Shooter with Jetpacks, Multiplayer, CTF, Deathmatch Freedoom: Freedoom project 2024-01-29 (0.13.0)
A hybrid between a multiplayer, hub-based shooter and a larger-scale persistent world online shooter (MMO). Hellgate: London: Ended Free-to-play October 31, 2007 January 31, 2009 "The game can be played in either third person perspective or first person perspective." "Hellgate: London can be played offline or online without a fee." Huxley: Ended
First-person shooters (8 C, 1,056 P) Shoot 'em ups (9 C, 346 P) Third-person shooters (4 C, 522 P) * ... Combat (video game) Crazy Chicken; Crystal Crazy; Cybermorph; D.
Third-person Yes Yes The game is a spin-off of the hero shooter Paladins, where it originated as a game mode known as Paladins: Battlegrounds. [4] [5] June 5, 2018 (Beta) Totally Accurate Battlegrounds (TABG) Landfall Games Landfall Games Microsoft Windows First-person Yes Yes
BioShock is a 2007 first-person shooter game developed by 2K Boston (later Irrational Games) and 2K Australia, and published by 2K.The first game in the BioShock series, it was released for Microsoft Windows and Xbox 360 platforms in August 2007; a PlayStation 3 port by Irrational, 2K Marin, 2K Australia and Digital Extremes was released in October 2008.
The game is a mixture of a first-person shooter and a stealth game. Most, but not all, missions can be solved in multiple ways: using sneaking to avoid danger or by going in with guns blazing. A stealthy approach can be taken to evade security cameras, guard dogs and other obstacles.
This is a defining characteristic that clearly distinguishes the genre from other types of shooting games that employ a first-person perspective, including light gun shooters, rail shooters, shooting gallery games, or older shooting electro-mechanical games. [1] First person-shooter games are thus categorized as being distinct from light gun ...