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  2. PhET Interactive Simulations - Wikipedia

    en.wikipedia.org/wiki/PhET_Interactive_Simulations

    PhET Interactive Simulations is part of the University of Colorado Boulder which is a member of the Association of American Universities. [10] The team changes over time and has about 16 members consisting of professors, post-doctoral students, researchers, education specialists, software engineers (sometimes contractors), educators, and administrative assistants. [11]

  3. Geant4 - Wikipedia

    en.wikipedia.org/wiki/Geant4

    Geant4. Visualisation of a simulation. The detector is red and radiation is green. Geant4[1][2][3][4] (for GEometry ANd Tracking) is a platform for "the simulation of the passage of particles through matter " using Monte Carlo methods. It is the successor of the GEANT series of software toolkits developed by The Geant4 Collaboration, and the ...

  4. Concord Consortium - Wikipedia

    en.wikipedia.org/wiki/Concord_Consortium

    The Concord Consortium was founded in 1994 [1] as an educational research and development organization to create large-scale improvements in K-14 teaching and learning through technology. [2] The company conducts research on improving science, math and engineering education with the use of technology. It developed the Vernier Software ...

  5. Physics education research - Wikipedia

    en.wikipedia.org/wiki/Physics_education_research

    Physics education research (PER) is a form of discipline-based education research specifically related to the study of the teaching and learning of physics, often with the aim of improving the effectiveness of student learning. PER draws from other disciplines, such as sociology, cognitive science, education and linguistics, [1] and complements ...

  6. Computational physics - Wikipedia

    en.wikipedia.org/wiki/Computational_physics

    e. Computational physics is the study and implementation of numerical analysis to solve problems in physics. [1] Historically, computational physics was the first application of modern computers in science, and is now a subset of computational science. It is sometimes regarded as a subdiscipline (or offshoot) of theoretical physics, but others ...

  7. Multiphysics simulation - Wikipedia

    en.wikipedia.org/wiki/Multiphysics_simulation

    Computational physics. In computational modelling, multiphysics simulation (often shortened to simply "multiphysics") is defined as the simultaneous simulation of different aspects of a physical system or systems and the interactions among them. [1] For example, simultaneous simulation of the physical stress on an object, the temperature ...

  8. Physical simulation - Wikipedia

    en.wikipedia.org/wiki/Physical_simulation

    In computer science, a program called a physics engine is used to model the behaviors of objects in space. These engines allow simulation of the way bodies of many types are affected by a variety of physical stimuli. They are also used to create Dynamical simulations without having to know anything about physics. Physics engines are used ...

  9. Physics education - Wikipedia

    en.wikipedia.org/wiki/Physics_education

    Physics education or physics teaching refers to the education methods currently used to teach physics. The occupation is called physics educator or physics teacher. Physics education research refers to an area of pedagogical research that seeks to improve those methods. Historically, physics has been taught at the high school and college level ...