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Parenting Indonesia - parenting magazine [9] PC Magazine Indonesia; Playboy Indonesia - ceased publishing in March 2007 after threats by extremist groups; Reader's Digest Indonesia - lifestyle magazine [10] Rolling Stone Indonesia; Seventeen Indonesia - teen women's lifestyle magazine; Shonen Magz Indonesia - manga comics, folded in July 2013 ...
The mass media in Indonesia consist of several different types of communications media: television, radio, cinema, newspapers, magazines, and Internet-based websites. History [ edit ]
Mobile Magazine is an online publication [1] which started in December 2000. [2] The magazine covers mobile technology, including notebook computers , mobile phones , personal digital assistants , MP3 players , digital cameras , mobile gaming , and other portable electronics and computing devices as well as automotive technology .
Bobo is a monthly Dutch children's magazine published by Blink Publishers. Consisting of comics and stories, it is named after the protagonist Bobo, a nine year old blue anthropomorphic rabbit. The magazine has run since 1968 and was initially translated from the English-language Bobo Bunny magazine [citation needed], published from 1969 to ...
Kawanku (My Friend) was an Indonesian weekly magazine for teenage girls. It was first published in 1970 as a children's magazine. Kawanku focused on fashion and celebrities and offered information about the latest entertainment and feature stories on current issues and events. The magazine was published by Kompas Gramedia. Its headquarters was ...
Newzoo's 2018 Global Mobile Market Report shows countries/markets sorted by smartphone penetration (percentage of population). These numbers come from Newzoo's Global Mobile Market Report 2018. [5] By total number of smartphone users, "China by far has the most, boasting 783 million users. India took the #2 spot with 375 million users (less ...
The Indonesian National Student Movement (Indonesian: Gerakan Mahasiswa Nasional Indonesia; abbreviated as GMNI or, according to the writing style on the emblem, GmnI) is one of the extracampus student organisations found in almost all parts of Indonesia, especially cities or regencies with universities.
GGWP collaborates with Indonesian Tourism and Creative Economy Agency and the Indonesian Game Association to hold annual games events Prime Asia, also called BEKRAF Game Prime, namely a business-to-business game conference, seminar and exhibition in Indonesia which was first held in 2016 at Balai Kartini in Jakarta. [6]