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The player-character Simon can buy items and talk to villagers for clues. Gameplay in Castlevania II: Simon's Quest departs from the platforming genre of the first Castlevania, and introduces nonlinear gameplay and role-playing elements inspired by The Maze of Galious (1987), including a world map which the player is free to explore and revisit.
In 1691, Simon Belmont kills Count Dracula in an event that is retold in multiple games (Castlevania, Vampire Killer, Haunted Castle, Super Castlevania IV, and Castlevania Chronicles). [1] [2] By the events of Castlevania II: Simon's Quest, the now deceased Dracula has placed a curse on Simon and all of Transylvania. Simon breaks the curse by ...
The compilation includes the NES versions of Castlevania, Castlevania II: Simon's Quest, Castlevania III: Dracula's Curse, and Kid Dracula along with Castlevania: The Adventure (Game Boy), Castlevania II: Belmont's Revenge (Game Boy), Castlevania: Bloodlines (Genesis) and Super Castlevania IV (SNES). Developed by M2.
Her first appearance was as an antagonist in Castlevania II: Simon's Quest. [12] She later reappeared in Castlevania: Dracula X, Castlevania: Circle of the Moon (styled as Camilla, non-canon), and Castlevania Judgment. Carmilla's appearances and names have differed. In Simon's Quest, she was originally known as Vampira (女吸血鬼, Jo ...
Castlevania was developed in tandem with the MSX2 game Vampire Killer, which was released a month later and uses the same characters and setting, but features different gameplay mechanics. It was followed by a sequel, Castlevania II: Simon's Quest, and a prequel, Castlevania III: Dracula's Curse, both of which were also released for the NES.
Metroidvania [a] is a sub-genre of action-adventure games and/or platformers focused on guided non-linearity and utility-gated exploration and progression. The term is a partial blend of the names of the video game series Metroid and Castlevania, based on the template from Metroid (1986), Castlevania II (1987), Super Metroid (1994), and Castlevania: Symphony of the Night (1997).
Its title is derived from the NES game Castlevania II: Simon's Quest, where it appears in a text box during the in-game transition from day to night. An eponymous song was later recorded for the band's 2007 album Nocturnal.
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