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PCGen is a character creation and role-playing game playing aid program for d20 System-based games, such as Dungeons & Dragons.. The software is written in Java and runs on any system that supports Java 10.0.2 or later as of v6.07.09.
Custom, GURPS, d20, d20 Modern, Traveller: 1993, 2002, 2005, 2008 Primetime Adventures: Dog Eared Designs 2004 Prince Valiant: The Story-Telling Game: Chaosium: 1989 Designed by Greg Stafford, based on Hal Foster's comic strip of the same name Privateers and Gentlemen: Fantasy Games Unlimited: 1983 Naval adventure in the Napoleonic era
The game is designed to be usable with two RPG systems: the d20 System and the Tri-Stat dX system. Two editions were made: a serial-numbered edition limited to 2500 copies, ISBN 1-58846-941-7; and a standard edition, ISBN 1-58846-942-5.
Basic Fantasy Role-Playing Game (also commonly known as Basic Fantasy RPG and abbreviated BFRPG), is an open source retro-clone role-playing game written by Chris Gonnerman that emulates, and is largely compatible with, the 1981 Basic and Expert sets of Dungeons & Dragons.
d20 system, modified (d20 Modern) Urban Arcana is a campaign setting for the d20 Modern roleplaying game that builds on a small campaign model included in the original rulebook. It adds much in the way of magic and monsters to the game, and contains rules for things such as playing Shadowkind characters.
The campaign uses the Never Stop Making Magic system which is a custom mix of the Kids on Brooms system and Dropout's Never Stop System. [71] [72] [73] ^ Dungeons and Drag Queens season 2: 24 6 Jan 8, 2025 Feb 12, 2025 See Dungeons and Drag Queens above A continuation of the original Dungeons and Drag Queens campaign. [74] [75]
Sword and Sorcery Studios (S&SS) was an imprint of White Wolf, Inc., used to publish its d20 System & Open Gaming License material in from 2000 to 2008. The imprint also acted as publisher for other small press game developers, such as Monte Cook's company, Malhavoc Press, and Necromancer Games.
Suwak ("Slider") is a special rule of this game system. It says that when a character has at least four 4 levels in a skill, each time that skill is tested, the difficulty level is automatically lowered by one; if their skill level is 8 or 12, then difficulty is lowered by two or three levels respectively.