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  2. Audio bit depth - Wikipedia

    en.wikipedia.org/wiki/Audio_bit_depth

    24-bit and 32-bit audio does not require dithering, as the noise level of the digital converter is always louder than the required level of any dither that might be applied. 24-bit audio could theoretically encode 144 dB of dynamic range, and 32-bit audio can achieve 192 dB, but this is almost impossible to achieve in the real world, as even ...

  3. LG V60 ThinQ - Wikipedia

    en.wikipedia.org/wiki/LG_V60_ThinQ

    Download QR code; Print/export ... 32-bit/384kHz audio (ESS Sabre ES9219) ... a 13 MP ultrawide sensor and a time-of-flight 3D depth sensor. There is no telephoto ...

  4. Dynamic range - Wikipedia

    en.wikipedia.org/wiki/Dynamic_range

    Digital audio with undithered 20-bit quantization is theoretically capable of 120 dB dynamic range, while 24-bit digital audio affords 144 dB dynamic range. [6] Most Digital audio workstations process audio with 32-bit floating-point representation which affords even higher dynamic range and so loss of dynamic range is no longer a concern in ...

  5. WavPack - Wikipedia

    en.wikipedia.org/wiki/WavPack

    WavPack compression can compress (and losslessly restore) 8, 16, 24, and 32-bit fixed-point, and 32-bit floating-point PCM audio files in the .WAV file format. It can also handle DSD input in DSDIFF or DSF format. [2] It also supports surround sound streams and high sampling rates. Like other lossless compression schemes, the data reduction ...

  6. AES3 - Wikipedia

    en.wikipedia.org/wiki/AES3

    Bytes 18–21: 32-bit sample address offset to indicate samples since midnight. [7] Byte 22: Channel status word reliability indication bits 0–3: Reserved; bit 4: If set, bytes 0–5 (signal format) are unreliable. bit 5: If set, bytes 6–13 (channel labels) are unreliable. bit 6: If set, bytes 14–17 (sample address) are unreliable.

  7. Sampling (signal processing) - Wikipedia

    en.wikipedia.org/wiki/Sampling_(signal_processing)

    Audio is typically recorded at 8-, 16-, and 24-bit depth, which yield a theoretical maximum signal-to-quantization-noise ratio (SQNR) for a pure sine wave of, approximately, 49.93 dB, 98.09 dB and 122.17 dB. [22] CD quality audio uses 16-bit samples. Thermal noise limits the true number of bits that can be used in quantization.

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  9. Comparison of audio coding formats - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_audio_coding...

    32 kbit/s 13 bit Yes No No No G.722: sub-band ADPCM, Lossy: 16 kHz 64 kbit/s (comprises 48, 56 or 64 kbit/s audio and 16, 8 or 0 kbit/s auxiliary data) 14 bit 4 ms Yes No No No G.722.1: Modulated Lapped Transform (MDCT), Lossy (based on Siren Codec) 16 kHz 24, 32 kbit/s 16 bit 40 ms Yes No No No G.722.1C