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  2. Off-TV Play - Wikipedia

    en.wikipedia.org/wiki/Off-TV_Play

    ^[a] Off-TV Play must be initially activated via a menu on the TV screen. ^[b] Off-TV Play cannot be activated or disabled mid-game ^[c] An update is required to use Off-TV Play. ^[d] When using the feature in multiplayer mode, only platforms can be placed using the Wii U GamePad's touchscreen and a Wii Remote and/or Wii U Pro Controller is ...

  3. TV no Tomo Channel - Wikipedia

    en.wikipedia.org/wiki/TV_no_Tomo_Channel

    The channel was launched on March 4, 2008, exclusively in Japan, and it was available as a free download on the Wii Shop Channel. [2] The service was discontinued on July 24, 2011, due to the end of analog broadcasting in Japan. [3] [4] It is the only Wii software to ever officially use the console's TV remote control function. [5]

  4. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    If the game's controller produces additional feedback (rumble, the Wii Remote's speaker, etc.), then the display lag will cause this feedback to not accurately match up with the visuals on-screen, possibly causing extra disorientation (e.g. feeling the controller rumble a split second before a crash into a wall). TV viewers can be affected as well.

  5. Classic Controller - Wikipedia

    en.wikipedia.org/wiki/Classic_Controller

    When in the Wii Menu, the left analog stick takes control of the cursor when the Wii Remote is not pointed at the screen. The Classic Controller can navigate through the Message Board, settings menus, and Wii Shop Channel , but becomes inactive on all other channels except for the YouTube channel which the directional button is the only way to ...

  6. Wii U GamePad - Wikipedia

    en.wikipedia.org/wiki/Wii_U_GamePad

    The originally-unveiled Wii U GamePad prototype, featuring circle pads instead of analog sticks. During development of the Wii console, video game designer Shigeru Miyamoto incorporated the functionality of mobile phones, controllers, and automotive navigation systems while designing the Wii Remote, eventually producing a prototype that resembled a cell phone. [2]

  7. List of Wii games with traditional control schemes - Wikipedia

    en.wikipedia.org/wiki/List_of_Wii_games_with...

    This is a list of Wii games with traditional control schemes. Nintendo's Wii video game console, released in 2006, primarily focuses on the use of an unconventional video game controller, in the form of the Wii Remote. The controller emphasizes the use of motion control through an unconventional remote control form factor.

  8. List of Nintendo controllers - Wikipedia

    en.wikipedia.org/wiki/List_of_Nintendo_controllers

    The Wii Remote has a large "A" button in the front, and a curved "B" button in the back resembling a trigger. Under the "A" button is a plus and minus, and at the bottom of the remote is a "1" and "2" buttons. In the middle of the Wii Remote, between the plus and minus button is a small "home" button that resembling a home/house.

  9. Wii Remote - Wikipedia

    en.wikipedia.org/wiki/Wii_Remote

    The Wii Remote, [a] colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console.An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with and manipulate items on screen via motion sensing, gesture recognition, and pointing using an accelerometer and optical sensor technology.