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In the C++ programming language, input/output library refers to a family of class templates and supporting functions in the C++ Standard Library that implement stream-based input/output capabilities. [1] [2] It is an object-oriented alternative to C's FILE-based streams from the C standard library. [3] [4]
In C++, objects are created on the stack when the constructor is invoked without the new operator, and created on the heap when the constructor is invoked with the new operator. Stack objects are deleted implicitly when they go out of scope, while heap objects must be deleted implicitly by a destructor or explicitly by using the delete operator.
World of Warcraft (WoW) is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X.Set in the Warcraft fantasy universe, World of Warcraft takes place within the world of Azeroth, approximately four years after the events of the previous game in the series, Warcraft III: The Frozen Throne. [3]
Azeroth Choppers was a weekly web series by Blizzard Entertainment that ran from April 17 to June 5, 2014. It featured Paul Teutul, Jr. (American Chopper) and his company Paul Jr. Designs building motorcycles based on Blizzard's long-running MMORPG World of Warcraft.
Abstraction is a fundamental concept in computer science and software engineering, especially within the object-oriented programming paradigm. [3] Examples of this include: the usage of abstract data types to separate usage from working representations of data within programs; [4]
Abstract machines are typically categorized into two types based on the quantity of operations they can execute simultaneously at any given moment: deterministic abstract machines and non-deterministic abstract machines. [2] A deterministic abstract machine is a system in which a particular beginning state or condition always yields the same ...
A hardware abstraction layer (HAL) is an abstraction layer, implemented in software, between the physical hardware of a computer and the software that runs on that computer. . Its function is to hide differences in hardware from most of the operating system kernel, so that most of the kernel-mode code does not need to be changed to run on systems with different hardwa
The internal scripting language of Warcraft III, JASS, is joined by Lua, commonly used in scripting and custom content for other games, and for Blizzard's World of Warcraft. Lua is intended to make custom content creation easier and to expand it. [3] Blizzard has said they intend to make the editor more powerful. [2]