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  3. Crazy Cars: Hit the Road - Wikipedia

    en.wikipedia.org/wiki/Crazy_Cars:_Hit_the_Road

    Crazy Cars: Hit the Road is a racing video game published by Anuman under their Microïds brand and developed by Little World Entertainment.Microïds was granted the license by Interplay Entertainment, who would subsequently begin promoting the game as well.

  4. List of racing video games - Wikipedia

    en.wikipedia.org/wiki/List_of_racing_video_games

    Car & Driver Presents: Grand Tour Racing '98: Eutechnyx: Activision: PS1: 1997-09-30 Car and Driver (video game) Lerner Research: Electronic Arts: DOS 1992 Car Town: Cie Games Glu Mobile: FMP, iOS 2010-07-27 Car Wars: Texas Instruments: Texas Instruments: TI-99/4A 1981 Carmageddon: Stainless Games: Sales Curve Interactive, Interplay Productions

  5. Formula One video games - Wikipedia

    en.wikipedia.org/wiki/Formula_One_video_games

    The roots of Formula One games can be traced back to 1974, with arcade racing games such as Speed Race by Taito and Gran Trak 10 by Atari which depicted F1-like cars going on a race track. Two years later, F-1 (1976) by Namco has been cited as the first truly Formula One arcade game , [ 1 ] but it was an electro-mechanical game, rather than an ...

  6. TORCS - Wikipedia

    en.wikipedia.org/wiki/TORCS

    TORCS (The Open Racing Car Simulator) is an open-source 3D car racing simulator available on Linux, FreeBSD, Mac OS X, AmigaOS 4, AROS, MorphOS and Microsoft Windows. TORCS was created by Eric Espié and Christophe Guionneau, but project development is now headed by Bernhard Wymann. [2] It is written in C++ and is licensed under the GNU GPL.

  7. Racing game - Wikipedia

    en.wikipedia.org/wiki/Racing_game

    This is a staple feature in kart racing games such as the Mario Kart series, but this kind of game mechanic also appears in standard, car-based racing games as well. Weapons can range from projectile attacks to traps as well as non-combative items like speed boosts.

  8. Grid (series) - Wikipedia

    en.wikipedia.org/wiki/Grid_(series)

    Grid Autosport attempts to move the series back towards "more authentic racing games" following the release of Grid 2, which Codemasters felt was not as well-received by the company's core fanbase as they hoped. The developers consequently introduced major modifications to the handling model and built a lean, race-first oriented design for this ...

  9. Racetrack (game) - Wikipedia

    en.wikipedia.org/wiki/Racetrack_(game)

    Racetrack is a paper and pencil game that simulates a car race, played by two or more players. The game is played on a squared sheet of paper, with a pencil line tracking each car's movement. The rules for moving represent a car with a certain inertia and physical limits on traction, and the resulting line is reminiscent of how real racing cars ...