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  2. C Sharp syntax - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_syntax

    An identifier is the name of an element in the code.It can contain letters, digits and underscores (_), and is case sensitive (FOO is different from foo).The language imposes the following restrictions on identifier names:

  3. Module pattern - Wikipedia

    en.wikipedia.org/wiki/Module_pattern

    In Python, the pattern is built into the language, and each .py file is automatically a module. The same applies to Ada, where the package can be considered a module (similar to a static class). Definition & Structure

  4. C Sharp (programming language) - Wikipedia

    en.wikipedia.org/wiki/C_Sharp_(programming_language)

    C# (/ ˌ s iː ˈ ʃ ɑːr p / see SHARP) [b] is a general-purpose high-level programming language supporting multiple paradigms.C# encompasses static typing, [16]: 4 strong typing, lexically scoped, imperative, declarative, functional, generic, [16]: 22 object-oriented (class-based), and component-oriented programming disciplines.

  5. Namespace - Wikipedia

    en.wikipedia.org/wiki/Namespace

    Use of this form of import, although supported within the language, is generally discouraged as it pollutes the namespace of the calling module and will cause already defined names to be overwritten in the case of name clashes. [14] Python also supports import x as y as a way of providing an alias or alternative name for use by the calling module:

  6. Method overriding - Wikipedia

    en.wikipedia.org/wiki/Method_overriding

    In C#, class methods, indexers, properties and events can all be overridden. Non-virtual or static methods cannot be overridden. The overridden base method must be virtual, abstract, or override. In addition to the modifiers that are used for method overriding, C# allows the hiding of an inherited property or method.

  7. Class (computer programming) - Wikipedia

    en.wikipedia.org/wiki/Class_(computer_programming)

    Public means that any code can access the member by its name. Although many object-oriented languages support the above access specifiers,their semantics may differ. Object-oriented design uses the access specifiers in conjunction with careful design of public method implementations to enforce class invariants—constraints on the state of the ...

  8. Type system - Wikipedia

    en.wikipedia.org/wiki/Type_system

    The process of verifying and enforcing the constraints of types—type checking—may occur at compile time (a static check) or at run-time (a dynamic check). If a language specification requires its typing rules strongly, more or less allowing only those automatic type conversions that do not lose information, one can refer to the process as strongly typed; if not, as weakly typed.

  9. Extension method - Wikipedia

    en.wikipedia.org/wiki/Extension_method

    For instance, languages such as C#, Java (via Manifold, Lombok, or Fluent), and Kotlin don't alter the extended class in any way, because doing so may break class hierarchies and interfere with virtual method dispatching. Instead, these languages strictly implement extension methods statically and use static dispatching to invoke them.