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At 50 rps (3,000 rpm), a five-second burst from an M134 Minigun would use approximately 6.3 kilograms (14 lb) of 7.62 mm ammunition; this alone would make it an impractical weapon for infantry who have to carry a reasonable supply of ammunition with them. For this and other reasons, weapons with such high rates of fire are typically only found ...
Near the surface of the Earth, the acceleration due to gravity g = 9.807 m/s 2 (metres per second squared, which might be thought of as "metres per second, per second"; or 32.18 ft/s 2 as "feet per second per second") approximately. A coherent set of units for g, d, t and v is essential.
Disintegrations per minute (dpm) and disintegrations per second (dps) are measures of the activity of the source of radioactivity. The SI unit of radioactivity, the becquerel (Bq), is equivalent to one disintegration per second. This unit should not be confused with cps, which is the number of counts received by an instrument from the source.
For steel targets, the concern is to provide enough force to knock over the target while minimizing the damage to the target. A soft lead bullet, or jacketed hollow-point bullet , or soft-point bullet will flatten out on impact (if the velocity at impact is sufficient to make it deform), spreading the impact over a larger area of the target ...
Pellet exiting muzzle, with formula for energy overlaid.. Muzzle energy is the kinetic energy of a bullet as it is expelled from the muzzle of a firearm. Without consideration of factors such as aerodynamics and gravity for the sake of comparison, muzzle energy is used as a rough indication of the destructive potential of a given firearm or cartridge.
Conversion from kilo grain feet per second to newton-seconds is trivial, since both the grain and foot is based on SI units. One troy grain is defined as 0.064 798 91 grams exactly [ 1 ] and one international foot is defined as 0.3048 meters , giving the exact conversion factor of 0.019 750 707 768 .
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Health is a video game or tabletop game quality that determines the maximum amount of damage or fatigue something takes before leaving the main game. In role-playing games , this typically takes the form of hit points ( HP ), a numerical attribute representing the health of a character or object.