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Since 343 Industries developed Halo 4 concurrently with the anniversary edition, it decided to use Halo: Combat Evolved Anniversary to link the original trilogy with the upcoming Reclaimer trilogy by means of in-game collectibles similar to Halo 3 ' s terminals, Halo 3: ODST ' s audio logs, and Halo: Reach ' s data pads.
Several models of the Arbiter are featured in the Halo ActionClix collectible game, produced as promotional material prior to the release of Halo 3. [26] McFarlane Toys was given the task of developing a Halo 3 line of action figures, and a sculpt of the Arbiter was released in the second series of figures after the game's release in July 2008 ...
Linda-058 (voiced by Andrea Bogart in the Halo 2: Anniversary terminals and Brittany Uomoleale in Halo 5: Guardians) is an excellent marksman. She appears in both much of the spin-off media and Halo 5: Guardians. After being mortally wounded in Halo: The Fall of Reach, she is placed into suspended animation.
Halo was a critical and commercial success, selling alongside half of every Xbox sold. [7] By July 2006, the game had sold 4.2 million copies and earned $170 million in the United States alone. [8] Halo redefined first-person shooters on consoles and was a major component in the Xbox console's early success. [9]
Each game received numerous graphical and performance enhancements, including increases to resolution and framerate, while Halo 2 was fully remastered as Halo 2 Anniversary, receiving a full redesign of its art, audio and new cinematic cutscenes produced by Blur Studio to commemorate the game's tenth anniversary.
1 in 10, or 1 per Brick, for the "DC 75th Anniversary" Series Cable/Deadpool, Colossus/Wolverine, Cyclops/Phoenix, Gambit/Rogue Chase 1 in 10, or 1 per Brick, for the "Giant Sized X-Men" Series Weapon X, Captain America in ice, Capwolf, The Captain, Rojhaz Chase 1 in 20 boosters for the "Captain America" series