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TrueAchievements was designed and programmed by Richard Stone, and launched in March 2008. It was conceptualized when Richard Stone determined that the current GamerScore system devised by Microsoft was inherently unbalanced; it would sometimes appear to offer only a few points for difficult tasks in-game, and many points for somewhat trivial tasks in-game.
Such applications will not have access to some Xbox Live features like achievements or multiplayer matchmaking, but will include support for leaderboards and party chat. [5] By August 2020, over 2000 games were released through ID@Xbox, and more than US$1.5 billion in royalties had been paid to the developers of these games. [6]
If a player chose to participate, they were rewarded with avatar items and 3 zero-point achievements. [98] Metamessage was a show which aimed to answer questions sent in by viewers on anything related to the world of Xbox. The show ran for four series and was released every other Saturday. The show was driven entirely by user-generated questions.
The idea for game achievements can be traced back to 1982, with Activision's patches for high scores. [8] [9] This was a system by which game manuals instructed players to achieve a particular high score, take a photo of score display on the television, and send in the photo to receive a physical, iron-on style patch in a fashion somewhat similar to the earning of a Scout badge.
The game had the distinction that allows optional access to online leaderboards through Xbox Live service from all platforms, including iOS and Android devices. [3] [4] Through the service, the game gives out achievements and the associated Gamerscore as reward, even if the user is using a non-Microsoft device. [5] [6]
This is a sorted by release date and name list of Games for Windows – Live titles; 73 (including released and former) video games under Microsoft's Games for Windows – Live platform, which include online gaming features.
The game supports all the standard Live features (such as achievements, voice chat, messages, etc.), but does not offer cross-platform play with Xbox players. Sega, Eidos, and THQ have signed on to include Games for Windows – Live in their upcoming games. Epic Games also included this service in their game engine Unreal Engine 3. [6]
Xbox Game Pass availability by country: [3] Console and PC Only PC Game Pass is a subscription service as part of Xbox and offered by Microsoft Gaming.Launched on June 1, 2017, the service allows users to download and play video games via video game consoles, Microsoft Windows, Android, iOS, iPadOS, web browsers, smart televisions, and cloud.