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Counter-Strike Online (CSO) is a tactical first-person shooter video game, targeted towards Asia's gaming market released in 2008. It is based on Counter-Strike and was developed by Nexon with oversight from license-holder Valve .
Counter-Strike: Global Offensive was the fourth release in the main, Valve-developed Counter-Strike series in 2012. Much like Counter-Strike: Source the game runs on the Source engine. It was available for Microsoft Windows, OS X, and Linux, as well as the Xbox 360 and PlayStation 3 consoles, and is backwards compatible on the Xbox One console.
Counter-Strike: Global Offensive (CS:GO) is a 2012 multiplayer tactical first-person shooter developed by Valve and Hidden Path Entertainment. It is the fourth game in the Counter-Strike series. Developed for over two years, Global Offensive was released for OS X, PlayStation 3, Windows, and Xbox 360 in August 2012, and for Linux in 2014.
Counter-Strike 2 is a 2023 free-to-play tactical first-person shooter game developed and published by Valve. It is the fifth entry in the Counter-Strike series, developed as an updated version of the previous entry, Counter-Strike: Global Offensive (2012).
Counter-Strike, a video game series Counter-Strike, a 2000 modification of the video game Half-Life; Counter-Strike: Condition Zero, a 2004 video game; Counter-Strike: Source, a 2004 video game; Counter-Strike: Global Offensive, a 2012 video game; Counter-Strike 2, a 2023 video game; Counterstrike, an expansion pack for the video game Command ...
Counter-Strike: Condition Zero is a first-person shooter video game developed by Ritual Entertainment, Turtle Rock Studios, and Valve, and published by Sierra Entertainment and Valve. The follow-up to Counter-Strike (2000), it was released in March 2004 for Windows .
Counter-Strike 2: Valve Valve ... List of PC games; List of freeware; ... Free to Play ArcheAge: XL Games Tencent Games (China) Trion Worlds ...
Source SDK was launched as a free standalone toolset through Steam, and required a Source game to be purchased on the same account. Since the release of Left 4 Dead in late 2008, Valve began releasing "Authoring Tools" for individual games, which constitute the same programs adapted for each game's engine build.