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In the C and C++ programming languages, an inline function is one qualified with the keyword inline; this serves two purposes: . It serves as a compiler directive that suggests (but does not require) that the compiler substitute the body of the function inline by performing inline expansion, i.e. by inserting the function code at the address of each function call, thereby saving the overhead ...
GCC and clang requires explicit target_clones labels in the code to "clone" functions, [20] while ICC does so automatically (under the command-line option /Qax). The Rust programming language also supports FMV. The setup is similar to GCC and Clang in that the code defines what instruction sets to compile for, but cloning is manually done via ...
Xbox (DVD) Two sets of media descriptors are used. Initially, and on typical DVD-ROM drives, only a short partition containing a brief DVD Video can be seen. The lead-out section of the disk stores a second set of media descriptors describing the bounds of the main partition. It also contains a partially-encrypted "security sector" used for ...
C++, on the other hand, provides only inline definitions for inline functions. In C, an inline definition is similar to an internal (i.e. static) one, in that it can coexist in the same program with one external definition and any number of internal and inline definitions of the same function in other translation units, all of which can differ.
Support for Cilk Plus existed from GCC 5 to GCC 7. [31] [32] GCC has been ported to a wide variety of instruction set architectures, and is widely deployed as a tool in the development of both free and proprietary software. GCC is also available for many embedded systems, including Symbian (called gcce), [33] ARM-based, and Power ISA-based ...
In computing, inline expansion, or inlining, is a manual or compiler optimization that replaces a function call site with the body of the called function. Inline expansion is similar to macro expansion, but occurs during compilation, without changing the source code (the text), while macro expansion occurs prior to compilation, and results in different text that is then processed by the compiler.
A player and a media file database (a copy of the audio contents in Windows Media). The player will only play the audio contents in the media file database. CDS-300 A player and the anti-copy program only. The player can ignore the anti-copy program to read the audio tracks.
It is able to build 32-bit or 64-bit binaries, for any version of Windows since Windows 98. TDM-GCC is a redistribution of components that are freely available elsewhere. [3] A large difference is that it changes the default GCC libraries to be statically linked, and use a shared memory region for exception handling. [2]