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Civilization VI is a turn-based strategy video game in which one or more players compete alongside computer-controlled AI opponents to grow their individual civilization from a small tribe to control the entire planet across several periods of development.
The expansion introduces emergencies which are triggered by specific events, such as a civilization using a nuclear weapon, or a civilization starting a holy war by taking over a city of a civilization with a different religion. Each civilization may become involved in the emergency, depending on the condition: in the case of a nuclear weapon ...
Civilization is a series of turn-based strategy video games, first released in 1991. [1] Sid Meier developed the first game in the series and has had creative input for most of the rest, [2] and his name is usually included in the formal title of these games, such as Sid Meier's Civilization VI.
Sid Meier's Civilization VI: Gathering Storm [1] is the second expansion pack for the turn-based strategy video game Civilization VI. It was released on February 14, 2019, about a year after the release of the first expansion Rise and Fall. It is available for Microsoft Windows, macOS and Linux. [2]
Sid Meier's Civilization V: Game of the Year Edition (2011) includes the original game and all DLC released to date; Sid Meier's Civilization V: Gold (2013) includes the original game, Gods & Kings, and all DLC; Sid Meier's Civilization V: The Complete Edition (2014) includes the original game, both expansion packs, and all DLC [34] [35] [36]
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The UK paperback was released by Vintage on 5 March 2015 while the US paperback, retitled The Knowledge: How to Rebuild Civilization in the Aftermath of a Cataclysm, was published on 10 March 2015 by Penguin Books. The book is written as a quick-start guide to restarting civilization following a global catastrophe.
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