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In coding theory, fountain codes (also known as rateless erasure codes) are a class of erasure codes with the property that a potentially limitless sequence of encoding symbols can be generated from a given set of source symbols such that the original source symbols can ideally be recovered from any subset of the encoding symbols of size equal to or only slightly larger than the number of ...
Rebasing is the act of moving changesets to a different branch when using a revision control system or in some systems, by synchronizing a branch with the originating branch by merging all new changes in the latter to the former.
It is a rough merging method, but widely applicable since it only requires one common ancestor to reconstruct the changes that are to be merged. Three way merge can be done on raw text (sequence of lines) or on structured trees. [2] The three-way merge looks for sections which are the same in only two of the three files.
The most common form of erasure coding used in storage systems is Reed-Solomon (RS) code, an advanced mathematics formula used to enable regeneration of missing data from pieces of known data, called parity blocks. In a (k, m) RS code, a given set of k data blocks, called "chunks", are encoded into (k + m) chunks.
Flow-based programming defines applications using the metaphor of a "data factory". It views an application not as a single, sequential process, which starts at a point in time, and then does one thing at a time until it is finished, but as a network of asynchronous processes communicating by means of streams of structured data chunks, called "information packets" (IPs).
A special form of data-flow plan is a site-oriented data-flow plan. Data-flow diagrams can be regarded as inverted Petri nets, because places in such networks correspond to the semantics of data memories. Analogously, the semantics of transitions from Petri nets and data flows and functions from data-flow diagrams should be considered equivalent.