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  2. 'Soaring' over hills or 'playing' with puppies, study finds ...

    lite.aol.com/tech/story/0001/20240219/c2989fcfb5...

    The Texas-based company is one of a handful that specializes in virtual reality for seniors. “It is far different than a two-dimensional television or an iPad.” Separate from the study, John Knox Village uses virtual reality in its unit that houses seniors who have Alzheimer's disease and other dementia.

  3. Virtual reality therapy - Wikipedia

    en.wikipedia.org/wiki/Virtual_reality_therapy

    Virtual reality therapy (VRT) was pioneered and originally termed by Max North documented by the first known publication (Virtual Environment and Psychological Disorders, Max M. North, and Sarah M. North, Electronic Journal of Virtual Culture, 2,4, July 1994), his doctoral VRT dissertation completion in 1995 (began in 1992), and followed with the first known published VRT book in 1996 (Virtual ...

  4. The best tech for adults over 65 we spotted at CES this year

    www.aol.com/lifestyle/ces-2025-aging-in-place...

    We found the best technology for adults over 65 at CES this year. From AI aids to ‘aging in place’ smart home solutions, the annual tech show kept older users in mind.

  5. 'A healing modality': Locals transforming virtual reality ...

    www.aol.com/news/healing-modality-locals...

    Jul. 13—Jane Sears took a virtual ride aboard the International Space Station on Monday without leaving the comfort of Brookdale Riverwalk senior center in southwest Bakersfield. "Oh, wow!

  6. Extended reality - Wikipedia

    en.wikipedia.org/wiki/Extended_reality

    Extended reality (XR) is an umbrella term to refer to augmented reality (AR), mixed reality (MR), and virtual reality (VR). The technology is intended to combine or mirror the physical world with a " digital twin world" able to interact with it, [ 1 ] [ 2 ] giving users an immersive experience by being in a virtual or augmented environment.

  7. Active Worlds - Wikipedia

    en.wikipedia.org/wiki/Active_Worlds

    Active Worlds is an online virtual world, developed by ActiveWorlds Inc., a company based in Newburyport, Massachusetts, and launched on June 28, 1995.Users assign themselves a name, log into the Active Worlds universe, and explore 3D virtual worlds and environments that others have built.