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This list includes games developed or published by Square Enix after its formation and released for mobile platforms such as non-smartphone mobile phones, mobile operating systems such as iOS and Android, or the GREE service, rather than as retail games. This list does not include games published by Taito and Square Enix Europe.
Rising Kingdoms is a real-time strategy PC game developed by Haemimont Games and published by Black Bean Games. It was released on June 17, 2005. Rising Kingdoms is a real-time strategy game set in a fantasy world, which focuses on empire development and dynamic tactical battles and features both strategy and adventure modes in the fantasy world of Equiada.
Emperor: Rise of the Middle Kingdom: 2003: 2205 BC – 1234 AD: A city-building game set in ancient China, focusing on the rise and fall of dynasties from Xia to Jin. Zeus: Master of Olympus: 2000: 2000 – 1000 BC: A city-building game centered on the ancient Greek civilization, with mythological elements. Age of Mythology: 2002: 9000 – 1100 BC
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Romance of the Three Kingdoms (三國志, Sangokushi, lit. "Records of the Three Kingdoms") is a series of turn-based tactical role-playing simulation grand strategy wargames produced by Koei . [ 1 ] [ 2 ] Originating from Japan in 1985, fourteen installments of the game have been published in Japan, Taiwan, China, South Korea and North America ...
Rise of Nations is a real-time strategy video game developed by Big Huge Games and published by Microsoft Game Studios in May 2003. Designed as a fusion of concepts from turn-based strategy games with the real-time strategy genre, [2] the game's development was led by Brian Reynolds, who founded Big Huge Games following his involvement in the development of the turn-based strategy games ...
Rise of Nations: Rise of Legends is a science fantasy real-time strategy video game for Microsoft Windows, made by Big Huge Games, and published by Microsoft. It is a spin-off of the popular Rise of Nations, released in May 2006. However, rather than being a historical game, it is based in a fantasy world, where technology and magic co-exist.
A Big Huge Games prototype was reworked into Kingdoms of Amalur: Reckoning (2012), a single-player RPG intended to introduce the Amalur setting. Also in development at 38 Studios was a tactical role-playing follow-up to Rise of Nations. 38 Studios relocated to Providence in exchange for a $75 million loan from the local government. A ...