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This category is a collection of articles on the Pitfall series. Pages in category " Pitfall (series)" The following 9 pages are in this category, out of 9 total.
Pitfall! was released for the Atari 2600 in September 1982. [21] The game was later released for the Intellivision in November 1982. [22] To promote the game, Activision held a promotion between November 15 and December 13, 1982, in various markets across the United States for a chance to win $5,000 in gold. [23]
Pitfall: The Mayan Adventure takes place after the events of Pitfall II: Lost Caverns, where Pitfall Harry had settled down following his days as an adventurer in order to raise his son, Harry Junior, but became a legend among people due to his feats. Inheriting his father's love for exploration, Harry Jr. grew up to become an adventurer and ...
Pitfall: The Lost Expedition is an action-adventure video game developed by Edge of Reality and published by Activision. It was released for the GameCube , PlayStation 2 and Xbox in 2004. An abridged version for the Game Boy Advance by Torus Games was released alongside the console versions and a Windows version developed by Beenox releasing ...
Pitfall may refer to: Hazard; Trapping pit, a large pit dug to catch animals; Pitfall trap, a small pit dug to catch amphibians, insects and reptiles; Film and television
Pitfall II: The Lost Caverns was released to Japanese arcades in February 1985. [4] In Japan, Game Machine listed the Sega arcade remake of Pitfall II: Lost Caverns on their March 1, 1985, issue as being the most successful table arcade unit of the month. [5] It was released in the United States by Sega USA in May 1985. [6]
Pitfall II: Lost Caverns is a video game developed by David Crane for the Atari 2600.It was released in 1984 by Activision.The player controls Pitfall Harry, who must explore in wilds of Peru to find the Raj Diamond, and rescue his niece Rhonda and their animal friend Quickclaw.
The PlayStation version development team included staff from the Virtua Fighter series, which was a pioneer in 3D gaming, but personnel changes led to Pitfall 3D being repeatedly delayed, and upon release critics sharply disagreed over whether it was a successful effort at bringing Pitfall into 3D.