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While the final game features four playable character types (Fighter, Thief, Mage, and Jew), an early version featured five playable classes: Paladin, Wizard, Rogue, Adventurer, and Jew. The latter was described as a cross between a Monk and a Paladin, that is "high risk, high reward" and strongest when closest to death. [ 63 ]
Mage. Thief. The Fighter comes with a shield and has the most health and defense of the starting quartet, but the Thief has a proper dodge, which could be better for your playstyle. Meanwhile, the ...
Mocha is a fighter of an indeterminant long-eared race, and she acts as the melee combatant in the Dungeons & Dragons "Fighter-Mage-Thief" party formation. She has great physical strength, yet little intelligence. Despite her very revealing armor, she is very innocent and naive.
Starting in the town, which is represented only as a text-based menu, the player creates a party of up to six characters from an assortment of five possible races (Humans, Elves, Dwarves, Gnomes, Hobbits), three alignments (Good, Neutral, Evil), and four basic classes (Fighter, Priest, Mage, Thief), [1] with four elite classes [6] (Bishop: priest and mage spells; Samurai: fighter with mage ...
The Fighter is strong and focuses on weapon-based combat, the Mage, renamed Wizard in later editions of Dungeons & Dragons, is a ranged fighter equipped with a variety of magical abilities for combative and utilitarian purposes, and the Thief, renamed Rogue in later editions, is not physically strong but focuses on speed or stealth.
Character classes are organized into four groups: warrior (fighter, paladin, ranger), wizard (mage, specialist wizard), priest (cleric, druid), and rogue (thief, bard). Assassins and monks were removed from the game as character classes, "magic-users" are renamed "mages", illusionists are made into a subtype of the wizard class, along with new ...
The player fights against monsters to obtain new items and equipment. Five races are available for your character: human, dwarf, halfling, elf, and machine. Additionally, four initial job classes are available—Fighter, Mage, Priest, and Thief.
Elves are restricted to Fighter/Magic-User, Fighter/Magic-User/Thief, and Thief class options, with Fighter/Magic-User/Cleric an option for elven NPCs. Half-Elves (introduced in Greyhawk) can be Fighter/Magic-Users, Fighter/Magic-User/Clerics, or Thieves. All four non-human races have limited level advancement except in the Thief class.