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  2. Object Oriented Input System - Wikipedia

    en.wikipedia.org/wiki/Object_Oriented_Input_System

    The Object-Oriented Input Library is a mostly C++ library for handling input. Input types include mouse, keyboard, joystick and Wii remote. [2] OIS is meant to be cross-platform, supporting Windows and Linux systems. OS X and FreeBSD are only partially supported.

  3. Standard streams - Wikipedia

    en.wikipedia.org/wiki/Standard_streams

    The C++ <iostream> standard header provides two variables associated with this stream: std::cerr and std::clog, the former being unbuffered and the latter using the same buffering mechanism as all other C++ streams.

  4. Scope resolution operator - Wikipedia

    en.wikipedia.org/wiki/Scope_resolution_operator

    In computer programming, scope is an enclosing context where values and expressions are associated. The scope resolution operator helps to identify and specify the context to which an identifier refers, particularly by specifying a namespace or class.

  5. conio.h - Wikipedia

    en.wikipedia.org/wiki/Conio.h

    Determines if a keyboard key was pressed as well cgets: Reads a string directly from the console cscanf: Reads formatted values directly from the console putch: Writes a character directly to the console cputs: Writes a string directly to the console cprintf: Formats values and writes them directly to the console clrscr: Clears the screen getch

  6. Operators in C and C++ - Wikipedia

    en.wikipedia.org/wiki/Operators_in_C_and_C++

    This is a list of operators in the C and C++ programming languages.. All listed operators are in C++ and lacking indication otherwise, in C as well. Some tables include a "In C" column that indicates whether an operator is also in C. Note that C does not support operator overloading.

  7. Virtual inheritance - Wikipedia

    en.wikipedia.org/wiki/Virtual_inheritance

    Virtual inheritance is a C++ technique that ensures only one copy of a base class ' s member variables are inherited by grandchild derived classes. Without virtual inheritance, if two classes B and C inherit from a class A , and a class D inherits from both B and C , then D will contain two copies of A ' s member variables: one via B , and one ...

  8. List of C-family programming languages - Wikipedia

    en.wikipedia.org/wiki/List_of_C-family...

    C++: 1979: Bjarne Stroustrup : Named as "C with Classes" and renamed C++ in 1983; it began as a reimplementation of static object orientation in the tradition of Simula 67, and through standardization and wide use has grown to encompass generic programming as well as its original object-oriented roots. [6] [2] C--1997

  9. Entry point - Wikipedia

    en.wikipedia.org/wiki/Entry_point

    In most of today's popular programming languages and operating systems, a computer program usually only has a single entry point.. In C, C++, D, Zig, Rust and Kotlin programs this is a function named main; in Java it is a static method named main (although the class must be specified at the invocation time), and in C# it is a static method named Main.