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The original form of Penrose tiling used tiles of four different shapes, but this was later reduced to only two shapes: either two different rhombi, or two different quadrilaterals called kites and darts. The Penrose tilings are obtained by constraining the ways in which these shapes are allowed to fit together in a way that avoids periodic tiling.
Tessellation in two dimensions, also called planar tiling, is a topic in geometry that studies how shapes, known as tiles, can be arranged to fill a plane without any gaps, according to a given set of rules. These rules can be varied.
In tiling or tessellation problems, there are to be no gaps, nor overlaps. Many of the puzzles of this type involve packing rectangles or polyominoes into a larger rectangle or other square-like shape. There are significant theorems on tiling rectangles (and cuboids) in rectangles (cuboids) with no gaps or overlaps:
Antwerp v3.0, [4] a free online application, allows for the infinite generation of regular polygon tilings through a set of shape placement stages and iterative rotation and reflection operations, obtained directly from the GomJau-Hogg’s notation.
Like squares and equilateral triangles, regular hexagons fit together without any gaps to tile the plane (three hexagons meeting at every vertex), and so are useful for constructing tessellations. The cells of a beehive honeycomb are hexagonal for this reason and because the shape makes efficient use of space and building materials.
In geometry, a pentagonal tiling is a tiling of the plane where each individual piece is in the shape of a pentagon. A regular pentagonal tiling on the Euclidean plane is impossible because the internal angle of a regular pentagon, 108°, is not a divisor of 360°, the angle measure of a whole turn.
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