When.com Web Search

Search results

  1. Results From The WOW.Com Content Network
  2. Ergonomics - Wikipedia

    en.wikipedia.org/wiki/Ergonomics

    Human factors engineering is relevant in the design of such things as safe furniture and easy-to-use interfaces to machines and equipment. Proper ergonomic design is necessary to prevent repetitive strain injuries and other musculoskeletal disorders, which can develop over time and can lead to long-term disability.

  3. Persona (user experience) - Wikipedia

    en.wikipedia.org/wiki/Persona_(user_experience)

    Guided Design Decisions: Allow teams to prioritize features based on how well they meet the needs of specific personas. Empathy Building: Provide a human face to data, fostering empathy for users represented by the personas. Focused Design: Prevent designers from making self-referential decisions by keeping the focus on user needs.

  4. Empathic design - Wikipedia

    en.wikipedia.org/wiki/Empathic_design

    The following examples demonstrate cases where empathic design was applied to the new product development process successfully. Design Continuum of Milan, Italy, designed a series of baby bottles by using empathic design techniques where a team of designers collected data on user needs by observing kids in kindergartens and immersing themselves in the homes of some first-time mothers.

  5. Affective design - Wikipedia

    en.wikipedia.org/wiki/Affective_design

    Emotions are an integral part of the human experience, and thus, play a role in how users and consumers interact with interfaces and products. [7] Donald Norman, an academic in the field of human-centered design, explored the importance of emotion in design, coining the concept of user-centered design in the 1980s. [8]

  6. Context effect - Wikipedia

    en.wikipedia.org/wiki/Context_effect

    A context effect is an aspect of cognitive psychology that describes the influence of environmental factors on one's perception of a stimulus. [1] The impact of context effects is considered to be part of top-down design. The concept is supported by the theoretical approach to perception known as constructive perception. Context effects can ...

  7. Contextual design - Wikipedia

    en.wikipedia.org/wiki/Contextual_design

    Contextual design (CD) is a user-centered design process developed by Hugh Beyer and Karen Holtzblatt. It incorporates ethnographic methods for gathering data relevant to the product via field studies, rationalizing workflows , and designing human–computer interfaces .

  8. User experience design - Wikipedia

    en.wikipedia.org/wiki/User_Experience_Design

    User experience design is a conceptual design discipline rooted in human factors and ergonomics.This field, since the late 1940s, has focused on the interaction between human users, machines, and contextual environments to design systems that address the user's experience. [4]

  9. Human performance modeling - Wikipedia

    en.wikipedia.org/wiki/Human_performance_modeling

    Human performance modeling (HPM) is a method of quantifying human behavior, cognition, and processes.It is a tool used by human factors researchers and practitioners for both the analysis of human function and for the development of systems designed for optimal user experience and interaction . [1]