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In 1979, Mike Carr, the general manager of TSR, Inc., the original publishers of the Dungeons & Dragons game, conceived the idea of a role-playing gamers club. Shortly after Frank Mentzer was hired in 1980 as one of the first full-time employees of TSR, Inc., he was assigned the task making a role-playing gamers club a commercial reality, which was officially called the Role Playing Game ...
After escaping capture by Drow Elves with a group of other prisoners, player find that demons have a stronger influence in the Underdark than expected. 256: 1-15: 978-0-7869-6581-6: Curse of Strahd: Wizards RPG Team: March 15, 2016
D&D Beyond (DDB) is the official digital toolset and game companion for Dungeons & Dragons fifth edition. [1] [2] DDB hosts online versions of the official Dungeons & Dragons fifth edition books, including rulebooks, adventures, and other supplements; it also provides digital tools like a character builder and digital character sheet, monster and spell listings that can be sorted and filtered ...
The term is usually applied to adventures published for all Dungeons & Dragons games before 3rd Edition. For 3rd Edition and beyond new publisher Wizards of the Coast uses the term adventure. For a list of published 3rd, 4th, and 5th Edition Adventures see List of Dungeons & Dragons adventures.
This is a list of official Dungeons & Dragons adventures published by Wizards of the Coast as separate publications. It does not include adventures published as part of supplements, officially licensed Dungeons & Dragons adventures published by other companies, official d20 System adventures and other Open Game License adventures that may be compatible with Dungeons & Dragons.
Over time, and after the fall of Myth Drannor, this organization evolved into a new group, founded by Elminster and other influential and powerful individuals, with support from many freedom loving and good-aligned deities and churches (although the churches don't always agree with Harper aims, the deities themselves do.)
In the Dungeons & Dragons (D&D) fantasy role-playing game, rule books contain all the elements of playing the game: rules to the game, how to play, options for gameplay, stat blocks and lore of monsters, and tables the Dungeon Master or player would roll dice for to add more of a random effect to the game.
The game uses a somewhat modified set of rules drawn from the fifth edition of Dungeons & Dragons under the Open Game License (OGL) created by Wizards of the Coast. Due to the relatively low use of magic and the lack of magical healing in Tolkien's works, the usual D&D rules and character classes built around magic and healing are not used ...