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  2. Usability testing - Wikipedia

    en.wikipedia.org/wiki/Usability_testing

    Usability testing. Usability testing is a technique used in user-centered interaction design to evaluate a product by testing it on users. This can be seen as an irreplaceable usability practice, since it gives direct input on how real users use the system. [1] It is more concerned with the design intuitiveness of the product and tested with ...

  3. Heuristic evaluation - Wikipedia

    en.wikipedia.org/wiki/Heuristic_evaluation

    A heuristic evaluation is a usability inspection method for computer software that helps to identify usability problems in the user interface design. It specifically involves evaluators examining the interface and judging its compliance with recognized usability principles (the "heuristics"). These evaluation methods are now widely taught and ...

  4. System usability scale - Wikipedia

    en.wikipedia.org/wiki/System_usability_scale

    Standard version of the system usability scale. In systems engineering, the system usability scale (SUS) is a simple, ten-item attitude Likert scale giving a global view of subjective assessments of usability. It was developed by John Brooke [1] at Digital Equipment Corporation in the UK in 1986 as a tool to be used in usability engineering of ...

  5. Think aloud protocol - Wikipedia

    en.wikipedia.org/wiki/Think_aloud_protocol

    Think-aloud protocols involve participants thinking aloud as they are performing a set of specified tasks. Participants are asked to say whatever comes into their mind as they complete the task. This might include what they are looking at, thinking, doing, and feeling. This gives observers insight into the participant's cognitive processes ...

  6. Usability goals - Wikipedia

    en.wikipedia.org/wiki/Usability_goals

    Formulation [ edit] Usability goals must address the three usability components, i.e. effectiveness, efficiency and satisfaction. [2] Their definition, for each of those components, must rest on the characteristics of the tasks that the tested system is supposed to support. [2] More practically, Mayhew [5] proposes that their definition should ...

  7. RITE Method - Wikipedia

    en.wikipedia.org/wiki/RITE_Method

    RITE Method. RITE Method, for Rapid Iterative Testing and Evaluation, [1] typically referred to as "RITE" testing, is an iterative usability method. It was defined by Michael Medlock, Dennis Wixon, Bill Fulton, Mark Terrano and Ramon Romero. It has been publicly championed by Dennis Wixon [2] while working in the games space for Microsoft.

  8. Usability - Wikipedia

    en.wikipedia.org/wiki/Usability

    Remote usability testing (also known as unmoderated or asynchronous usability testing) involves the use of a specially modified online survey, allowing the quantification of user testing studies by providing the ability to generate large sample sizes, or a deep qualitative analysis without the need for dedicated facilities.

  9. Component-based usability testing - Wikipedia

    en.wikipedia.org/wiki/Component-based_usability...

    Component-based usability testing (CBUT) is a testing approach which aims at empirically testing the usability of an interaction component. The latter is defined as an elementary unit of an interactive system, on which behavior-based evaluation is possible. For this, a component needs to have an independent, and by the user perceivable and ...