Search results
Results From The WOW.Com Content Network
An abridged version of the game is also available for purchase by Verizon Wireless cellphone subscribers. In May 2009, a PC version was also released with the name Brain Exercise with Dr. Kawashima. [3] Namco has announced a Windows Phone 7 version of the game. [4] The minigames are designed, tested, and implemented by the Namco Bandai team in ...
Brain Age 2 also uses the same Sudoku engine, an addition in the original Brain Age that has been applauded for being one of the best handheld Sudoku games available; [9] Brain Age 2 ' s rendition of Sudoku introduces 100 new puzzles. [10] All of the minigames in the game are new to the series; however, some of them are derived from exercises ...
Dr Kawashima's Brain Training for Nintendo Switch [a] is an edutainment puzzle video game developed by Nintendo and indieszero and published by Nintendo for the Nintendo Switch. It is the fifth entry in the Brain Age puzzle video game series, based on the research of neuroscientist Ryuta Kawashima , whose avatar guides the player through the game.
Dr Kawashima's Brain Training) are three educational puzzle video games developed by Nintendo for the Nintendo DSi's DSiWare download service. They are the third series of games in the Brain Age series, and are repackaged versions of both Brain Age: Train Your Brain in Minutes a Day! and Brain Age 2: More Training in Minutes a Day! games ...
Big Brain Academy (video game) Body and Brain Connection; Brain Age: Train Your Brain in Minutes a Day! Brain Age 2: More Training in Minutes a Day! Brain Age Express; Brain Age: Concentration Training; Brain Assist; Brain Boost; Brain Challenge; Brain Exercise with Dr. Kawashima
[6] [8] The "Sports Training" involved strengthening vision through sports games such as table tennis, basketball, and baseball. For instance, in baseball, players tap the screen when the baseball enters the strike zone. [8] Reviewers found the Sports Training games to be more visually impressive than the Core Training games. [6] [7]
This game, like Brain Age, was supervised by Professor Ryuta Kawashima of Tohoku University. It uses the Rewritable Stage arcade cabinet. The arcade version of The Idolmaster can be converted into this game. The game has three play modes: All-Japan mode, 15 players linked online; Multiplayer mode, 2~4 players in the same arcade; One player mode
In the training mode for the player's working memory, Devilish Training, the player is assigned with a training exercise for 5 minutes. In the exercises, the difficulty is adjusted to match the player's efforts. The difficulty level goes up if the player completes the routine with 85% or more correct, or if both questions are answered correctly.