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  2. Pixel Game Maker MV - Wikipedia

    en.wikipedia.org/wiki/Pixel_Game_Maker_MV

    The language is based on visual programming using event-driven logic, allowing users to create game elements and behaviors without the need for traditional coding. Additionally, Pixel Game Maker MV supports the use of external plugins and libraries, which can be written in a variety of programming languages such as C++ or JavaScript.

  3. List of visual novel engines - Wikipedia

    en.wikipedia.org/wiki/List_of_visual_novel_engines

    Ren'Py is a portmanteau of ren'ai (恋愛), the Japanese word for 'love', a common element of games made using Ren'Py; and Python, the programming language that Ren'Py runs on. The easy to learn script language allows anyone to efficiently write large visual novels, while its Python scripting is enough for complex simulation games.

  4. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    GML Visual (originally called "Drag and Drop" [29]) is GameMaker's visual scripting tool. GML Visual allows developers to perform common tasks (like instantiating objects, calling functions, or working with files and data structures) without having to write a single line of code. It remains to be largely aimed at novice users. [30]

  5. S&box - Wikipedia

    en.wikipedia.org/wiki/Sandbox_(video_game)

    It offers a range of tools, including Hammer for level creation, a terrain system for open worlds, ActionGraph for visual scripting, and ShaderGraph for creating shaders. S&box also supports virtual reality game creation and play. There is no need to install or subscribe to games or add-ons; users can simply click to play. [1]

  6. List of game engines - Wikipedia

    en.wikipedia.org/wiki/List_of_game_engines

    Quantum Break was the first commercial AAA game to ship with bits implemented in D programming language. [9] NScripter: No 2D Windows: HaniHani, Tsukihime: Freeware: O3DE: C++, Python: 2021 Lua, Script Canvas Yes 3D Windows, macOS, iOS, Linux, Android: Apache 2.0 MIT License: 3D rendering engine used by New World and several other games Odyssey ...

  7. Virtual finite-state machine - Wikipedia

    en.wikipedia.org/wiki/Virtual_finite-state_machine

    A virtual finite-state machine (VFSM) is a finite-state machine (FSM) defined in a virtual environment.The VFSM concept provides a software specification method to describe the behaviour of a control system using assigned names of input control properties and output actions.

  8. NScripter - Wikipedia

    en.wikipedia.org/wiki/NScripter

    NScripter (エヌスクリプター, Enusukuriputā), officially abbreviated as Nscr, also known under its production title Scripter4, is a game engine developed by Naoki Takahashi between 1999 and 2018 functioning with its own script language which facilitates the creation of both visual and sound novels.

  9. Construct (game engine) - Wikipedia

    en.wikipedia.org/wiki/Construct_(game_engine)

    Construct is an HTML5-based 2D video game engine developed by Scirra Ltd. [4] [5] It is aimed primarily at non-programmers, [6] allowing quick creation of games through visual programming.