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  2. Mac gaming - Wikipedia

    en.wikipedia.org/wiki/Mac_gaming

    Mac gaming refers to the use of video games on Macintosh personal computers. In the 1990s, Apple computers did not attract the same level of video game development as Microsoft Windows computers due to the high popularity of Windows and, for 3D gaming, Microsoft's DirectX technology.

  3. The best laptops for game development - AOL

    www.aol.com/news/best-laptops-game-development...

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  4. Unity (game engine) - Wikipedia

    en.wikipedia.org/wiki/Unity_(game_engine)

    The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers. [7] [10] It was shown at Worldwide Developers Conference 2005 by Scott Forstall on Mac OS X. [11] The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards ...

  5. List of Mac games - Wikipedia

    en.wikipedia.org/wiki/List_of_Mac_games

    Best Kakuro: Best of the Original Mac Games Volume 1: Freeverse: Arcade Commercial 10.3–10.4.11 Betty’s Beer Bar: Mystery Studio Arcade Digital download 10.1–10.4.11 Between the Worlds: Beyond Dark Castle: Silicon Beach Software 1987 Platforming Commercial 1–8 Beyond Divinity: Larian Studios 2004 RPG Commercial Beyond the Red Line: 2007 ...

  6. Apple Design Awards - Wikipedia

    en.wikipedia.org/wiki/Apple_Design_Awards

    The Apple Design Awards (ADAs) is an event hosted by Apple Inc. at its annual Worldwide Developers Conference.The purpose of the event is to recognize the best and most innovative Macintosh and iOS software and hardware produced by independent developers, as well as the best and most creative uses of Apple's products.

  7. List of Mac software - Wikipedia

    en.wikipedia.org/wiki/List_of_Mac_software

    Clozure CL – an open source integrated development environment (IDE) for building Common Lisp applications; Code::Blocks – open source IDE for C++; CodeWarrior – development environment, framework; Coldstone game engine – game engine specializing in role-playing and adventure-style games; Dylan – programming language