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  2. How to redeem a Roblox gift card by crediting your account - AOL

    www.aol.com/news/redeem-roblox-gift-card-2...

    You can redeem a Roblox gift card by applying the balance to your account or by using it during the checkout process. How to redeem a Roblox gift card in 2 different ways, so you can buy in-game ...

  3. Loot box - Wikipedia

    en.wikipedia.org/wiki/Loot_box

    Mock-up image of opening a loot box in a video game. In video game terminology, a loot box (also called a loot crate or prize crate) is a consumable virtual item which can be redeemed to receive a randomised selection of further virtual items, or loot, ranging from simple customisation options for a player's avatar or character to game-changing equipment such as weapons and armour.

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/ROBLOX

    Previously, only Roblox released these limited items themselves until the introduction of "UGC Limiteds" in April 2023, [42] which allowed for those in the UGC Program to design and sell user-generated items themselves with limited quantities. [43] [44] Unlike Roblox-released limited items, UGC Limiteds cannot be traded. They can, however, be ...

  5. Microtransaction - Wikipedia

    en.wikipedia.org/wiki/Microtransaction

    In conjunction with having virtual currency be used to purchase items, tools, furniture, and animals, these mobile games made it so users can purchase currency and then use that currency to reduce or eliminate the wait times attached to certain actions, like planting and growing carrots or collecting taxes from the townspeople.

  6. List of gacha games - Wikipedia

    en.wikipedia.org/wiki/List_of_gacha_games

    In gacha games, players pay virtual currency (bought with real money or acquired in-game) to acquire random game characters or pieces of equipment of varying rarity and usefulness. This is a variant of the loot box mechanic where players spend currency to acquire an entire set of random game items.

  7. Virtual goods - Wikipedia

    en.wikipedia.org/wiki/Virtual_goods

    The first virtual goods to be sold were items for use in MUDs, early, graphical online multiplayer games on the PLATO system and text-only games on other computers. This practice continued with the advent of MMORPGs. Players would sell virtual goods, such as swords, coins, potions, and avatars, to each other in the informal sector.