Search results
Results From The WOW.Com Content Network
Prior to DirectX 10, DirectX runtime was designed to be backward compatible with older drivers, meaning that newer versions of the APIs were designed to interoperate with older drivers written against a previous version's DDI. The application programmer had to query the available hardware capabilities using a complex system of "cap bits" each ...
DirectPlay Voice was introduced in Windows Me as part of DirectX 7.1 for multiplayer games. [2] It is a voice communications, recording and playback API that allows gamers to use voice chat in games written to take advantage of the API, through a DirectPlay network transport session itself.
DirectX Diagnostic Tool also displays information about the installed DirectPlay Service Provider. In Windows XP Professional x64 Edition , Windows Vista x64 edition , Windows 7 x64 edition , Windows 8 x64 edition and Windows 10 x64 edition , two versions of DirectX Diagnostic Tool are included, a native 64-bit version and a 32-bit version.
Windows Advanced Rasterization Platform (WARP) [1] is a software rasterizer and a component of DirectX graphics runtime in Windows 7 and later. It is available for Windows Vista and Windows Server 2008 through platform update for Windows Vista.
It is necessary to install the Direct3D SDK to use this device type. Null reference device: Does nothing. This device is used when the SDK is not installed and a reference device is requested. Pluggable software device: Performs software rendering. This device was introduced with DirectX 9.0. [141] Every device contains at least one swap chain.
Across all four generations of the Xbox platform, the user interface of the system software has been called the Xbox Dashboard. While its appearance and detailed functions have varied between console generations, the Dashboard has provided the user the means to start a game from the optical media loaded into the console or off the console's storage, launch audio and video players to play ...
DirectX Graphics Infrastructure (DXGI) [1] is a user-mode component of Microsoft Windows (for Windows Vista and above) which provides a mapping between particular graphics APIs such as Direct3D 10.0 and above (known in DXGI parlance as producers) and the graphics kernel, which in turn interfaces with the user-mode Windows Display Driver Model driver.
DirectShow Editing Services (DES), introduced in DirectX 8.0/Windows XP is an API targeted at video editing tasks and built on top of the core DirectShow architecture. DirectShow Editing Services was introduced for Microsoft's Windows Movie Maker . [ 1 ]