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OpenVR is a software development kit (SDK) and application programming interface (API) developed by Valve for supporting the SteamVR [1] [2] and other virtual reality headset devices. [3] [4] The SteamVR platform uses it as the default application programming interface and runtime. [5]
Steam Link, whether in hardware or software form, supports the streaming of content from a personal computer running Steam to the video device (a connected television or monitor for the hardware unit, the mobile device's screen for the software version).
The SteamVR platform uses the OpenVR SDK to support headsets from multiple manufacturers, including HTC, Windows Mixed Reality headset manufacturers, and Valve themselves. A list of supported video games can be found here .
SteamVR is a virtual reality hardware and software platform developed by Valve, with a focus on allowing "room-scale" experiences using positional tracking base stations, as opposed to those requiring the player to stay in a singular location. [217]
HoloLens 2, Windows Mixed Reality headsets, Meta Quest, SteamVR devices Windows XR Plugin N/A HoloLens, HoloLens 2, Windows Mixed Reality headsets Oculus XR Plugin Unity 2019.3+ Meta Quest, Meta Quest 2 ARCore XR Plugin N/A Android devices (via AR Foundation) ARKit XR Plugin N/A iOS devices (via AR Foundation) OpenVR: N/A
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VirtualLink was a proposed USB-C Alternate Mode that was historically intended to allow the power, video, and data required to power virtual reality headsets to be delivered over a single USB-C cable instead of a set of three different cables as it was in older headsets.